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HTML5 Game Development Insights

www.ebooks.com/cj.asp?IID=1719930&cjsku=1719930...
HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad API, real-time networking, getting 60fps full screen HTML5 games on mobile, using languages such as Dart and TypeScript, and tips for streamlining and automating your workflow. Game development is a complex topic, but you don't need to reinvent the wheel. HTML5 Game Development Insights will teach you how the pros do it. The book is comprised of six main sections: Performance; Game Media: Sound and Rendering; Networking, Load Times, and Assets; Mobile Techniques and Advice; Cross-Language JavaScript; Tools and Useful Libraries. Within each of these sections, you will find tips that will help you work faster and more efficiently and achieve better results. Presented as a series of short chapters from various professionals in the HTML5 gaming industry, all of the source code for each article is included and can be used by advanced programmers immediately.
Category: Computers. ISBN: 9781430266976

The HTML5 JavaScript Model

www.ebooks.com/cj.asp?IID=625349&cjsku=625349...
JavaScript is the glue that enables HTML to become interactive. Learn how you can leverage JavaScript Libraries to quickly build beautiful Web applications. * Add Ajax libraries to your Web site * Use jQuery in your Web applications * Extend jQuery with a custom plugin * Take advantage of popular jQuery plugins * Workwith Adobe's Spry Framework * Use Yahoo's YUI framework The HTML5 JavaScript Model is the fourth of five articles on the new Web standard, HTML5. These five full-color articles feature ample visuals to illustrate what your Web sites can do with the help of HTML5. The articles are also combined in the book, HTML5 , which will add exclusive material in the form of a related real-life project to go alongside each article. This article is equivalent to39 print pages.
Category: Computers. ISBN: 9780240813790

Teach Yourself VISUALLY HTML5

www.ebooks.com/cj.asp?IID=697437&cjsku=697437...
Make mark-up language more manageable with this visual guide HTML5 is the next-generation of web standard mark-up language, and among other things, it offers amazing new avenues for incorporating multimedia into your sites. What easier way to master all of HTML5's new bells and whistles than with a guide that shows you, screenshot by screenshot, just what to do? Over a hundred tasks that web designers need to know most are explained using, full-color screenshots and how-to steps. From the easy stuff like revised new header and footer elements to complex updates such as canvas and audio, this guide covers the new, as well as most-commonly used, tags and features. Helps you get up to speed on the completely redesigned new HyperText Markup Language, HTML5 Shows you how to incorporate rich media content into the sites you design, without relying on proprietary software such as Flash Explains revisions, from essential structural elements like header and footer to more complex elements such as canvas and audio—over a hundred tasks in all Uses easy-to-follow, full-color, two-page tutorials, so you can see step by step how to do tasks and quickly obtain the information you need Web designers, keep your HTML skills up to date with this "learn-by-seeing," visual guide.
Category: Computers. ISBN: 9781118063323

Core HTML5 Canvas

www.ebooks.com/cj.asp?IID=914766&cjsku=914766...
One of HTML5's most exciting features, Canvas provides a powerful 2D graphics API that lets you implement everything from word processors to video games. In Core HTML5 Canvas , best-selling author David Geary presents a code-fueled, no-nonsense deep dive into that API, covering everything you need to know to implement rich and consistent web applications that run on a wide variety of operating systems and devices. Succinctly and clearly written, this book examines dozens of real-world uses of the Canvas API, such as interactively drawing and manipulating shapes, saving and restoring the drawing surface to temporarily draw shapes and text, and implementing text controls. You'll see how to keep your applications responsive with web workers when you filter images, how to implement smooth animations, and how to create layered, 3D scrolling backgrounds with parallax. In addition, you'll see how to implement video games with extensive coverage of sprites, physics, collision detection, and the implementation of a game engine and an industrial-strength pinball game. The book concludes by showing you how to implement Canvas-based controls that you can use in any HTML5 application and how to use Canvas on mobile devices, including iOS5. This authoritative Canvas reference covers The canvas elementusing it with other HTML elements, handling events, printing a canvas, and using offscreen canvases Shapesdrawing, dragging, erasing, and editing lines, arcs, circles, curves, and polygons; using shadows, gradients, and patterns Textdrawing, positioning, setting font properties; building text controls Imagesdrawing, scaling, clipping, processing, and animating Animationscreating smooth, efficient, and portable animations Spritesimplementing animated objects that have painters and behaviors Physicsmodeling physical systems (falling bodies, pendulums, and projectiles), and implementing tweening for nonlinear motion and animation Collision detectionadvanced techniques, clearly explained Game developmentall aspects of game development, such as time-based motion and high score support, implemented in a game engine Custom controlsinfrastructure for implementing custom controls; implementing progress bars, sliders, and an image panner Mobile applicationsfitting Canvas apps on a mobile screen, using media queries, handling touch events, and specifying iOS5 artifacts, such as app icons Throughout the book, Geary discusses high-quality, reusable code to help professional developers learn everything they really need to know, with no unnecessary verbiage. All of the book's code and live demonstrations of key techniques are available at corehtml5canvas.com .
Category: Computers. ISBN: 9780132761611

HTML5 and CSS3

www.ebooks.com/cj.asp?IID=96027358&cjsku=96027358...
HTML5 and CSS3 are more than just buzzwords--they're the foundation for today's web applications. This book gets you up to speed on the HTML5 elements and CSS3 features you can use right now in your current projects, with backwards compatible solutions that ensure that you don't leave users of older browsers behind. This new edition covers even more new features, including CSS animations, IndexedDB, and client-side validations. HTML5 and CSS3 power today's web applications, with semantic markup, better forms, native multimedia, animations, and powerful APIs. You'll get hands-on with all the new features with practical example projects, and find what you need quickly with this book's modular structure. "Falling Back" sections show you how to create solutions for older browsers, and "The Future" sections at the end of each chapter get you excited about the possibilities when features mature. This revised second edition walks you through new features such as IndexedDB, CSS Animations, SVG, and more, along with updated fallback solutions. You'll use HTML5's new markup to create better structure for your content and better interfaces for your forms. You'll work with new form controls and validations, and build interfaces that are accessible to assistive technology and mobile devices. You'll draw with the Canvas and SVG, do simple animations with pure CSS, work with advanced CSS selectors, and make audio and video play natively. You'll bring your web apps to the next level as you use Web Storage and IndexedDB to save data on the client and make applications available offline. And you'll discover how to use web sockets, geolocation, cross-document messaging, and the History API to create even more interactive applications. Today, you have the flexibility that used to be only available through large JavaScript libraries or proprietary plugins. Get ready for today's web. What You Need: You'll need the latest versions of Google Chrome, Firefox, Opera, and Internet Explorer, along with a text editor with good support for HTML5 and CSS3 syntax. Instructions for testing on older versions of Internet Explorer are included in the book.
Category: Computers. ISBN: 9781937785598

HTML5 Tag Structure

www.ebooks.com/cj.asp?IID=850698&cjsku=850698...
Get up to speed with the new HTML5 elements. Matthew David shows how you can take advantage of them and what you need to look out for as you design your new Web sites. * Use the new Section, Article, Aside, Footer and Header elements * Apply new element attributes to create new Forms 2.0 solutions * Understand the impact of the new HTML API tools, such as GeoLocation, LocalStorage, and Drag and Drop HTML5 Tag Structure is the first of five articles on the new Web standard, HTML5. These five full-color articles feature ample visuals to illustrate what your Web sites can do with the help of HTML5. The articles are also combined in the book , HTML5 , which will add exclusive material in the form of a related real-life project to go alongside each article. This article is equivalent to 38 print pages.
Category: Computers. ISBN: 9780240813875

HTML5 Video How-to

www.ebooks.com/cj.asp?IID=1043100&cjsku=1043100...
20 practical, hands-on recipes to encode and display videos in the HTML5 video standard
Category: Computers. ISBN: 9781849693646

HTML5. Nieoficjalny podr?cznik

www.ebooks.com/cj.asp?IID=1123680&cjsku=1123680...
Poznaj mo?liwo?ci HTML5! HTML5 to co? wi?cej ni? j?zyk s?u??cy do tworzenia stron WWW to zbir kilkunastu niezale?nych standardw sieciowych pod jednym wsplnym szyldem. Z rozmachem wkracza do codziennego ?ycia projektantw stron internetowych. Jego nowe mo?liwo?ci naprawd? robi? wra?enie: obejmuj? ?cis?? integracj? ze ?rodowiskiem przegl?darki internetowej, us?ugi geolokalizacyjne, doskona?e wsparcie dla multimediw i aplikacji offline. Jeszcze niedawno takie mo?liwo?ci nie ?ni?y si? ?adnym webmasterom, a dzi? s? w zasi?gu ka?dego! Dzi?ki kolejnej ksi??ce z serii " Nieoficjalny podr?cznik " nie musisz odkrywa? tajnikw HTML5 na w?asn? r?k?. Znajdziesz tu wszystkie istotne informacje, dzi?ki ktrym b?yskawicznie zaczniesz korzysta? z dobrodziejstw HTML5. W trakcie lektury nauczysz si? dynamicznie rysowa? elementy, u?ywa? geolokalizacji oraz przechowywa? dane u?ytkownikw w lokalnych magazynach danych. Ponadto poznasz nowe znaczniki oraz ich przeznaczenie. HTML5 to przysz?o?? sieci, dlatego ju? dzi? warto pozna? jego mo?liwo?ci! HTML5 to: wsparcie dla plikw multimedialnych us?ugi geolokalizacyjne wygodne przechowywanie danych aplikacje offline standard nowoczesnej sieci Internet! Sprawd?, jak b?dzie wygl?da? sie? jutra, i zacznij korzysta? z tego ju? dzi?!
Category: Computers. ISBN: 9788324639502

HTML5 Quick Markup Reference

www.ebooks.com/cj.asp?IID=2615820&cjsku=2615820...
This book is a condensed reference for HTML5 markup. It presents the essential HTML5 elements and attributes in a well-organized format that can be used as a handy reference. HTML5 Quick Markup Reference is an HTML5 reference title covering tags and parameters central to HTML5 markup using the NetBeans 8.1 IDE. The book covers the tags used in HTML5, logically organized by topical chapters. It gets more advanced as chapters progress, covering the new media tags and file formats that are best for use with HTML5, as well as key factors regarding the data footprint optimization work process, in-lining .CSS and .JS files, and why data footprint optimization is important. What You Will Learn: The tags supported in HTML5 What comprises an HTML5 content production workflow Concepts and principles behind HTML5 content production How to install and utilize Inkscape for Windows, Mac OS X and Linux Concepts behind spline curves, strokes, fills, patterns, and rendering Digital illustration data formats and data footprint optimization Who This Book Is For: Website developers, Flash developers, user interface designers, HTML5 game designers, teachers, and educators.
Category: Computers. ISBN: 9781430265351

HTML5 Step by Step

www.ebooks.com/cj.asp?IID=1663667&cjsku=1663667...
Experience learning made easyand quickly teach yourself how to create Web pages with the HTML5 specification. With Step by Step, you set the pacebuilding and practicing the skills you need, just when you need them! Use a division-based layout to structure your Web pages Include menu bars and hyperlinks for clear navigation Apply colors, font sizes, and other formatting with CSS Add graphics, sound, and video to your pages Use the Canvas tag to render visual images on the fly Build user-input forms with buttons, boxes, and menus Your Step by Step digital content includes: All the book's practice files ready to download and put to work. See "Using the Practice Files," inside. Fully searchable online edition of this bookwith unlimited access on the Web. Free online account required; see inside book.
Category: Computers. ISBN: 9780735645264
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