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The Best of Creative Computing: Volume 3
Finally, a fantastic piece of computing history has been formatted for the Kindle.The Best of Creative Computing: Volume 3 contains more than 120 articlespublished in Creative Computing magazine in 1978. It contains an amazing collection of material of interest to technology historians, retrocomputing hobbyists, and programmers.These articles were written at a time when home computers were only becoming reality for the first time, when electronic calculators were still an expensive novelty, and when computers were only beginning to be used in business.Armchair Arcade reviewed the book: "The book was originally a 1980 release and collected more than 120 articles from the 1978 run of the legendary magazine. From the tone and content of the articles, you can definitely tell this was written for an unusually intelligent, sophisticated, and yes, geeky audience, which makes sense considering the type of individual who would be interested in computing in the late 1970s, and is a refreshing change from what tech magazines became from basically the late 1980s."
Published by: Creative Computing Press | Publication date: 04/02/1980
Kindle book details: Kindle Edition, 323 pages

Business Intelligence Strategy: A Practical Guide for Achieving BI Excellence
Geared toward IT management and business executives seeking to excel in business intelligence initiatives, this practical guide explores creating business alignment strategies that help prioritize business requirements, build organizational and cultural strategies, increase IT efficiency, and promote user adoption. Business intelligence, together with business analytics and performance management, eliminates information overload by organizing the massive amounts of information available in the modern enterprise. Addressing the challenges of business intelligence operations, this resource supports the goal of better business decision making and identifying unrealized opportunities. Each chapter includes a checklist of recommended approaches and a strategy overview template.
Published by: Mc Press | Publication date: 11/01/2010
Kindle book details: Kindle Edition, 137 pages

How To Start Green Home Computing
If you want to know how to be environmental friendly while using computers at home then check this "How To Start Green Home Computing" guide.In this step-by-step guide you will reap the following benefits:- Green tips for home personal computers.- Techniques to do home green computing.- Eco-Friendly tips for home computing.- Green tools for building home green computing.- Simple tactics for doing home green computing.- Best techniques for making your PC green.- Simple guidelines to do home green computing.- Ultimate tools for building green computers.- Tactics to do green computing at home.- Simple green maintenance techniques for home computing. - And much more.Click "Buy Now" to get it now!
Published by: | Publication date: 04/06/2011
Kindle book details: Kindle Edition, 64 pages

Drupal 8 Quick Start Guide: Get up and running with Drupal 8
Your step by step guide with easy to follow instructions for navigating Drupal 8Key Features
  • Build a great Drupal website easily
  • How to structure, create and maintain different types of content
  • Design roles for secure editing of your site
Book DescriptionDrupal is a powerful content management platform, flexible enough to accommodate almost any content requirements. This flexibility comes with a cost: complexity. Drupal 8 Quick Start Guide will clear your path from installation to a building usable site in minutes, and to a customized site in one sitting.You will begin with installation of Drupal and going through the main sections of the Drupal UI. Then, you will create a content type that describes its content, which simplifies the act of creating and editing the actual content later. You will learn about user roles, using real-world examples. This will help you to learn how to design roles, and how to assign appropriate permissions to them. Next, you will learn to use the WYSIWYG editor, configure it for other roles, navigate the various fields on the content creation form, and publish content.To begin to appreciate the flexibility and expandability of Drupal, you will make use of popular content-focused modules that extend Drupal's power. You will learn how to expand your market to other readers directly and through other sites by configuring content and UI translations and creating a View that provides an RSS feed. Finally, you will put everything together by customizing the home page for your new website.What you will learn
  • Create and customize Drupal structures, such as menus, tags, and content categories
  • Extend Drupal's capabilities with add-on modules
  • Administer site users, their roles, and the actions to which they are granted access
  • Understand user roles and permissions
  • Create, edit, and publish content
  • Use Views for custom content selection and display
  • Expand your audience with custom RSS feeds
  • Configure a home page with meaningful sections for a better UX
Who this book is forThis book is for content administrators, developers, site builders and administrators who are new to Drupal 8. Table of Contents
  • Finding Your Way around Drupal
  • Structuring Content Types
  • Managing Users
  • Creating and Editing Content
  • Making Drupal Even More Useful
  • Grabbing Global Readership
  • Feeding the Masses - RSS
  • Welcome Home!
  • Published by: Packt Publishing | Publication date: 10/30/2018
    Kindle book details: Kindle Edition, 128 pages

    Scrum: Novice to Ninja: Methods for Agile, Powerful Development
    Why should you use Scrum in your web projects? Simply put, it'll enable your team to get more done in less time.Scrum is the most popular agile project management methodology used in web projects today. While most Scrum books tend to be lengthy textbooks that cover every detail of Scrum for all types of organizations, this highly practical book concentrates solely on how best to apply Scrum in web and mobile development projects. In it, you'll learn:
    • An overview of Scrum fundamentals for web and mobile projects
    • Get familiar with Scrum's roles: Scrum master, product owner, team members, and interested observers
    • Understand Scrum's rituals: sprint planning meetings, daily standups, work process, demos, and sprint retrospectives
    • Gain a thorough understanding of the tools used in Scrum: burndown charts, story cards, sprint backlogs
    • Troubleshoot typical Scrum issues
    Published by: SitePoint | Publication date: 01/26/2016
    Kindle book details: Kindle Edition, 188 pages

    Test-Driven Java Development, Second Edition: Invoke TDD principles for end-to-end application development, 2nd Edition
    This book will teach the concepts of test driven development in Java so you can build clean, maintainable and robust codeKey Features
    • Explore the most popular TDD tools and frameworks and become more proficient in building applications
    • Create applications with better code design, fewer bugs, and higher test coverage, enabling you to get them to market quickly
    • Implement test-driven programming methods into your development workflows
    Book DescriptionTest-driven development (TDD) is a development approach that relies on a test-first procedure that emphasizes writing a test before writing the necessary code, and then refactoring the code to optimize it.The value of performing TDD with Java, one of the longest established programming languages, is to improve the productivity of programmers and the maintainability and performance of code, and develop a deeper understanding of the language and how to employ it effectively.Starting with the basics of TDD and understanding why its adoption is beneficial, this book will take you from the first steps of TDD with Java until you are confident enough to embrace the practice in your day-to-day routine.You'll be guided through setting up tools, frameworks, and the environment you need, and we will dive right into hands-on exercises with the goal of mastering one practice, tool, or framework at a time. You'll learn about the Red-Green-Refactor procedure, how to write unit tests, and how to use them as executable documentation.With this book, you'll also discover how to design simple and easily maintainable code, work with mocks, utilize behavior-driven development, refactor old legacy code, and release a half-finished feature to production with feature toggles.You will finish this book with a deep understanding of the test-driven development methodology and the confidence to apply it to application programming with Java.What you will learn
    • Explore the tools and frameworks required for effective TDD development
    • Perform the Red-Green-Refactor process efficiently, the pillar around which all other TDD procedures are based
    • Master effective unit testing in isolation from the rest of your code
    • Design simple and easily maintainable code by implementing different techniques
    • Use mocking frameworks and techniques to easily write and quickly execute tests
    • Develop an application to implement behavior-driven development in conjunction with unit testing
    • Enable and disable features using feature toggles
    Who this book is forIf you're an experienced Java developer and want to implement more effective methods of programming systems and applications, then this book is for you. Table of Contents
  • Published by: Packt Publishing | Publication date: 03/23/2018
    Kindle book details: Kindle Edition, 324 pages

    Beginning Android Games
    Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations.  You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project.  This book will guide you through the process of making several example game apps using APIs available in new Android SDK and earlier SDK releases for Android smartphones and tablets:
    • The fundamentals of game development and design suitable for Android smartphones and tablets
    • The Android platform basics to apply those fundamentals in the context of making a game, including new File Manager system and better battery life management
    • The design of 2D and 3D games and their successful implementation on the Android platform
    This book lets developers see and use some Android SDK Jelly Bean; however, this book is structured so that app developers can use earlier Android SDK releases.  This book is backward compatible like the Android SDK.  What you’ll learn
    • How to set up/use the development tools for creating your first Android game app
    • The fundamentals of game programming in the context of the Android platform
    • How to use the Android's APIs for graphics (Canvas, OpenGL ES 1.0/1.1), audio, and user input to reflect those fundamentals
    • How to develop two 2D games from scratch, based on Canvas API and OpenGL ES
    • How to create a full-featured 3D game  
    • How to publish your games, get crash reports, and support your users
    • How to complete your own playable 2D OpenGL games
    Who this book is forThis book is for people with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.
    Published by: Apress | Publication date: 11/05/2012
    Kindle book details: Kindle Edition, 714 pages

    A Short History of Circuits and Systems: From Green, Mobile, Pervasive Networking to Big Data Computing (River Publishers Series in Circuits and Systems)
    After an overview of major scientific discoveries of the 18th and 19th centuries, which created electrical science as we know and understand it and led to its useful applications in energy conversion, transmission, manufacturing industry and communications, this Circuits and Systems History book fills a gap in published literature by providing a record of the many outstanding scientists, mathematicians and engineers who laid the foundations of Circuit Theory and Filter Design from the mid-20th Century. Additionally, the book records the history of the IEEE Circuits and Systems Society from its origins as the small Circuit Theory Group of the Institute of Radio Engineers (IRE), which merged with the American Institute of Electrical Engineers (AIEE) to form IEEE in 1963, to the large and broad-coverage worldwide IEEE Society which it is today.Many authors from many countries contributed to the creation of this book, working to a very tight time-schedule. The result is a substantial contribution to their enthusiasm and expertise which it is hoped that readers will find both interesting and useful. It is sure that in such a book omissions will be found and in the space and time available, much valuable material had to be left out. It is hoped that this book will stimulate an interest in the marvellous heritage and contributions that have come from the many outstanding people who worked in the Circuits and Systems area.
    Published by: River Publishers | Publication date: 04/26/2016
    Kindle book details: Kindle Edition, 344 pages

    MIS5 (New, Engaging Titles from 4LTR Press)
    Created by the continuous feedback of a “student-tested, faculty-approved” process, MIS5 delivers a visually appealing, succinct print component, tear-out review cards for students and instructors and a consistent online offering with CourseMate that includes an eBook in addition to a set of interactive digital tools all at a value-based price and proven to increase retention and outcomes.Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
    Published by: Cengage Learning | Publication date: 10/09/2014
    Kindle book details: Kindle Edition, 336 pages

    Green Home Computing For Dummies
    Make your computer a green machine and live greener at home and at work Get on board the green machine! Green home computing means making the right technology choice for the environment, whether it be a Windows-based or Mac-based computer and all the peripherals. In addition, it means learning how to properly and safely dispose of those items and how to use your computer to create a greener life at home and at work. Computer expert Woody Leonhard and green living guru Katherine Murray introduce you to the many green products that exist in the world of technology, including eco-friendly desktops, laptops, and servers; energy-efficient peripherals; and the numerous Web sites that offer advice on how to go green in nearly every aspect of your life.
    • Bestselling author Woody Leonhard and green living guru Katherine Murray show you how to make your computer more eco-friendly
    • Discusses buying a green computer and choosing eco-friendly peripherals
    • Discover ways to manage your power with software and servers
    • Provides helpful explanations that decipher how to understand your computer's power consumption
    With this invaluable insight, you'll discover that it actually is easy being green!
    Published by: For Dummies | Publication date: 07/01/2009
    Kindle book details: Kindle Edition, 384 pages
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