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C Programming for Arduino

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Written as a practical Packt book brimming with engaging examples, C Programming for Arduino will help those new to the amazing open source electronic platform so that they can start developing some great projects from the very start.This book is great for people who want to learn how to design & build their own electronic devices. From interaction design art school students to the do-it-yourself hobbyist, or even simply people who want to learn electronics, this book will help by adding a new way to design autonomous but connected devices.
Category: Technology. ISBN: 9781849517584

Arduino Android Blueprints

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This book is for those who want to learn how to build exciting Arduino projects by interfacing it with Android. You will need to have some basic experience in electronics and programming. However, you don't need to have any previous experience with the Arduino or Android platforms.
Category: Computers. ISBN: 9781784390389

Junk Box Arduino

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We all hate to throw electronics away. Use your 5 volt Arduino and have fun with them instead! Raid your electronics junk box to build the Cestino (Arduino compatible) board and nine other electronics projects, from a logic probe to a microprocessor explorer, and learn some advanced, old-school techniques along the way. Don't have a well-stocked junk box? No problem. Nearly all the components used in these projects are still available (and cheap) at major electronic parts houses worldwide. Junk Box Arduino  is the ultimate have-fun-while-challenging-your-skills guide for Arduino hackers who've gone beyond the basic tutorials and are ready for adventures in electronics. Bonus materials include all the example sketches, the Cestino core and bootloader source code, and links to suppliers for parts and tools. Bonus materials include extensions to the Cestino, Sourceforge links for updated code, and all the source-code for the projects.
Category: Computers. ISBN: 9781484214268

Learn Electronics with Arduino

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This book is your introduction to to physical computing with the Arduino microcontroller platform. No prior experience is required, not even an understanding of basic electronics. With color illustrations, easy-to-follow explanations, and step-by-step instructions, the book takes the beginner from building simple circuits on a breadboard to setting up the Arduino IDE and downloading and writing sketches to run on the Arduino. Readers will be introduced to basic electronics theory and programming concepts, as well as to digital and analog inputs and outputs. Throughout the book, debugging practices are highlighted, so novices will know what to do if their circuits or their code doesn't work for the current project and those that they embark on later for themselves. After completing the projects in this book, readers will have a firm basis for building their own projects with the Arduino. Written for absolute beginners with no prior knowledge of electronics or programming Filled with detailed full-color illustrations that make concepts and procedures easy to follow An accessible introduction to microcontrollers and physical computing Step-by-step instructions for projects that teach fundamental skills Includes a variety of Arduino-based projects using digital and analog input and output
Category: Technology. ISBN: 9781680453744

Environmental Monitoring with Arduino

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After the devastating tsunami in 2011, DYIers in Japan built their own devices to detect radiation levels, then posted their finding on the Internet. Right now, thousands of people worldwide are tracking environmental conditions with monitoring devices they've built themselves. You can do it too! This inspiring guide shows you how to use Arduino to create gadgets for measuring noise, weather, electromagnetic interference (EMI), water purity, and more. You'll also learn how to collect and share your own data, and you can experiment by creating your own variations of the gadgets covered in the book. If you're new to DIY electronics, the first chapter offers a primer on electronic circuits and Arduino programming. Use a special microphone and amplifier to build a reliable noise monitor Create a gadget to detect energy vampires: devices that use electricity when they're off Examine water purity with a water conductivity device Measure weather basics such as temperature, humidity, and dew point Build your own Geiger counter to gauge background radiation Extend Arduino with an Ethernet shieldand put your data on the Internet Share your weather and radiation data online through Pachube
Category: Technology. ISBN: 9781449310561

Beginning C for Arduino

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Beginning C for Arduino is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. This book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration ofhow you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino willteach you: The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own library routines During the course of the book, you willlearn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.
Category: Computers. ISBN: 9781430247760

Arduino Projects For Dummies

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Discover all the amazing things you can do with Arduino Arduino is a programmable circuit board that is being used by everyone from scientists, programmers, and hardware hackers to artists, designers, hobbyists, and engineers in order to add interactivity to objects and projects and experiment with programming and electronics. This easy-to-understand book is an ideal place to start if you are interested in learning more about Arduino's vast capabilities. Featuring an array of cool projects, this Arduino beginner guide walks you through every step of each of the featured projects so that you can acquire a clear understanding of the different aspects of the Arduino board. Introduces Arduino basics to provide you with a solid foundation of understanding before you tackle your first project Features a variety of fun projects that show you how to do everything from automating your garden's watering system to constructing a keypad entry system, installing a tweeting cat flap, building a robot car, and much more Provides an easy, hands-on approach to learning more about electronics, programming, and interaction design for Makers of all ages Arduino Projects For Dummies is your guide to turning everyday electronics and plain old projects into incredible innovations. Get Connected! To find out more about Brock Craft and his recent Arduino creations, visit www.facebook.com/ArduinoProjectsForDummies
Category: Computers. ISBN: 9781118551479

Getting Started with Arduino

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Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here! Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux. In Getting Started with Arduino , you'll learn about: Interaction design and physical computing The Arduino board and its software environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Talking to a computer--and the cloud--from Arduino Building a custom plant-watering system
Category: Technology. ISBN: 9781449363338

Coding the Arduino

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Get started with Arduino and computer coding. This book is intended for those new to the Arduino and computer coding. and looking to gain the skills to write microcontroller programs that can act on given inputs and operate electromechanical output devices.  Coding the Arduino  contains four sections: background information, game development, electronic games and projects, and expanded programs. The final chapters expand on the functionality of some of the programs presented in previous chapters, and challenges you with capstone projects.  The projects will be described where the program code that is presented can be modified, or in which two or more of the sample programs may be used to synthesize a new program as the solution to the problem that is presented. Additionally, review questions are presented at the end of each chapter to test your comprehension of the material.   What You'll Learn Understand basic principles of technology, and about analog and digital electronics. Create games from scratch, where you interactively play against the program. Gain an introduction to Artificial Intelligence (AI) Who This Book Is For Electronic hobbyists, makers of all levels, and teens with an interest in technology and coding who are looking to get started with Arduinos.
Category: Computers. ISBN: 9781484235096

The Arduino Inventor's Guide

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With Arduino, you can build any hardware project you can imagine. This open-source platform is designed to help total beginners explore electronics, and with its easy-to-learn programming language, you can collect data about the world around you to make something truly interactive. The Arduino Inventor's Guide opens with an electronics primer filled with essential background knowledge for your DIY journey. From there, you'll learn your way around the Arduino through a classic hardware entry pointblinking LEDs. Over the course of the book, 11 hands-on projects will teach you how to: Build a stop light with LEDs Display the volume in a room on a warning dial Design and build a desktop fan Create a robot that draws with a motor and pens Create a servo-controlled balance beam Build your own playable mini piano Make a drag race timer to race toy cars against your friends Each project focuses on a new set of skills, including breadboarding circuits; reading digital and analog inputs; reading magnetic, temperature, and other sensors; controlling servos and motors; and talking to your computer and the Web with an Arduino. At the end of every project, you'll also find tips on how to use it and how to mod it with additional hardware or code. What are you waiting for? Start making, and learn the skills you need to own your technology! Uses the Arduino Uno board or SparkFun RedBoard
Category: Technology. ISBN: 9781593276522
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