Mobile Applications Development with Android: Technologies and Algorithms presents advanced techniques for mobile app development, and addresses recent developments in mobile technologies and wireless networks. The book covers advanced algorithms, embedded systems, novel mobile app architecture, and mobile cloud computing paradigms. Divided into three sections, the book explores three major dimensions in the current mobile app development domain. The first section describes mobile app design and development skills, including a quick start on using Java to run an Android application on a real phone. It also introduces 2D graphics and UI design, as well as multimedia in Android mobile apps. The second part of the book delves into advanced mobile app optimization, including an overview of mobile embedded systems and architecture. Data storage in Android, mobile optimization by dynamic programming, and mobile optimization by loop scheduling are also covered. The last section of the book looks at emerging technologies, including mobile cloud computing, advanced techniques using Big Data, and mobile Big Data storage. About the Authors Meikang Qiu is an Associate Professor of Computer Science at Pace University, and an adjunct professor at Columbia University. He is an IEEE/ACM Senior Member, as well as Chair of the IEEE STC (Special Technical Community) on Smart Computing. He is an Associate Editor of a dozen of journals including IEEE Transactions on Computers and IEEE Transactions on Cloud Computing. He has published 320+ peer-reviewed journal/conference papers and won 10+ Best Paper Awards. Wenyun Dai is pursuing his PhD at Pace University. His research interests include high performance computing, mobile data privacy, resource management optimization, cloud computing, and mobile networking. His paper about mobile app privacy has been published in IEEE Transactions on Computers. Keke Gai is pursuing his PhD at Pace University. He has published over 60 peer-reviewed journal or conference papers, and has received three IEEE Best Paper Awards. His research interests include cloud computing, cyber security, combinatorial optimization, business process modeling, enterprise architecture, and Internet computing. .
Published by CRC Press on 10/14/2016
Book details: 320 pages.
Published by Google, Inc.
Book details: 53 pages.
Pro Android 2 shows how to build real-world and fun mobile applications using Google’s latest Android software development kit. This new edition is updated for Android 2, covering everything from the fundamentals of building applications for embedded devices to advanced concepts such as custom 3D components, OpenGL, and touchscreens including gestures. While other Android development guides simply discuss topics, Pro Android 2 offers the combination of expert insight and real sample applications that work. Discover the design and architecture of the Android SDK through practical examples, and how to build mobile applications using the Android SDK. Explore and use the Android APIs, including those for media and Wi-Fi. Learn about Android 2’s integrated local and web search, handwriting gesture UI, Google Translate, and text-to-speech features. Pro Android 2 dives deep, providing you with all the knowledge and techniques you need to build mobile applications ranging from games to Google apps, including add-ons to Google Docs. You’ll be able to extend and run the new Google Chrome APIs on the G1, the G2, and other next-generation Google phones and Android-enabled devices. What you’ll learn How to use Android to build Java-based mobile applications for Google phones with a touch screen or keyboard (thanks to Cupcake’s inclusion as of Android 1.5) How to design and architect using Google’s latest Android SDK How to use the Android SDK to write mobile applications for embedded devices How to create 3D graphics with OpenGL and custom components How to build multimedia and game apps using Android’s Media APIs and OpenGL How to use Android’s location-based services, networking (Wi-Fi APIs), and security How to create and allow for more integrated local and web searches How to build handwriting gesture UIs How to incorporate Google Translate into your Android applications Who this book is for This book is for professional software engineers/programmers looking to move their ideas and applications into the mobile space with Android. It assumes that readers have a passable understanding of Java, including being able to write classes and handle basic inheritance structures. This book also targets hobbyists. Table of Contents Introducing the Android Computing Platform Getting Your Feet Wet Using Resources, Content Providers, and Intents Building User Interfaces and Using Controls Working with Menus and Dialogs Unveiling 2D Animation Exploring Security and Location-Based Services Building and Consuming Services Using the Media Framework and Telephony APIs Programming 3D Graphics with OpenGL Managing and Organizing Preferences Exploring Live Folders Home Screen Widgets Android Search Exploring Text to Speech and Translate APIs Touchscreens Titanium Mobile: A WebKit-Based Approach to Android Development Working with Android Market Outlook and Resources
Published by Apress on 03/15/2010
Book details: 736 pages.
Whether you're new to Arduino and Android development, or you've tinkered a bit with either one, this is the book for you. Android has always been a natural fit with Arduino projects, but now that Google has released the Android Open Accessory Development Kit (the Android ADK), combining Android with Arduino to create custom gadgets has become even easier. Beginning Android ADK with Arduino shows how the ADK works and how it can be used with a variety of Arduino boards to create a variety of fun projects that showcase the abilities of the ADK. Mario Böhmer will walk you through several projects, including making sounds, driving motors, and creating alarm systems, all while explaining how to use the ADK and how standard Arduino boards may differ from Google-branded Arduinos. You aren't tied to specific hardware with this book; use what you have, and this book will show you how.
Published by Apress on 06/12/2012
Book details: 316 pages.
The two-volume set IFIP AICT 392 and 393 constitutes the refereed post-conference proceedings of the 6th IFIP TC 5, SIG 5.1 International Conference on Computer and Computing Technologies in Agriculture, CCTA 2012, held in Zhangjiajie, China, in October 2012. The 108 revised papers presented were carefully selected from numerous submissions. They cover a wide range of interesting theories and applications of information technology in agriculture, including Internet of things and cloud computing; simulation models and decision-support systems for agricultural production; smart sensor, monitoring, and control technology; traceability and e-commerce technology; computer vision, computer graphics, and virtual reality; the application of information and communication technology in agriculture; and universal information service technology and service systems development in rural areas. The 53 papers included in the first volume focus on decision support systems, intelligent systems, and artificial intelligence applications.
Published by Springer on 02/26/2013
Book details: 455 pages.
Android is a movement that has transferred data from laptop to hand-held devices like mobiles. Though there are alternate technologies that compete with Android, but it is the front runner in mobile technology by a long distance. Good knowledge in basic Java will help you to understand and develop Android technology and apps. Many universities in India and across the world are now teaching Android in their syllabus, which shows the importance of this subject. This book can be read by anyone who knows Java and XML concepts. It includes a lot of diagrams along with explanations to facilitate better understanding by students. This book aptly concludes with a project that uses Android, which will greatly benefit students in learning the practical aspects of Android. Key Features • Instructions in designing different Android user interfaces • Thorough explanations of all activities • JSON • Android-based project to aid practical understanding
Published by Vikas Publishing House on 01/16/2019
Book details: 372 pages.
Battle-Tested Best Practices for Securing Android Apps throughout the Development Lifecycle Android’s immense popularity has made it today’s #1 target for attack: high-profile victims include eHarmony, Facebook, and Delta Airlines, just to name a few. Today, every Android app needs to resist aggressive attacks and protect data, and in Bulletproof Android™, Godfrey Nolan shows you how. Unlike “black hat/gray hat” books, which focus on breaking code, this guide brings together complete best practices for hardening code throughout the entire development lifecycle. Using detailed examples from hundreds of apps he has personally audited, Nolan identifies common “anti-patterns” that expose apps to attack, and then demonstrates more secure solutions. Nolan covers authentication, networking, databases, server attacks, libraries, hardware, and more. He illuminates each technique with code examples, offering expert advice on implementation and trade-offs. Each topic is supported with a complete sample app, which demonstrates real security problems and solutions. Learn how to Apply core practices for securing the platform Protect code, algorithms, and business rules from reverse engineering Eliminate hardcoding of keys, APIs, and other static data Eradicate extraneous data from production APKs Overcome the unique challenges of mobile authentication and login Transmit information securely using SSL Prevent man-in-the-middle attacks Safely store data in SQLite databases Prevent attacks against web servers and services Avoid side-channel data leakage through third-party libraries Secure APKs running on diverse devices and Android versions Achieve HIPAA or FIPS compliance Harden devices with encryption, SELinux, Knox, and MDM Preview emerging attacks and countermeasures This guide is a perfect complement to Nolan’s Android™ Security Essentials LiveLessons (video training; ISBN-13: 978-0-13-382904-4) and reflects new risks that have been identified since the LiveLessons were released.
Published by Addison-Wesley Professional on 11/18/2014
Book details: 240 pages.
This book constitutes the proceedings of the International Conference on E-business and Strategy, iCETS 2012, held in Tianjin, China, in August 2012. The 65 revised full papers presented were carefully reviewed and selected from 231 submissions. The papers feature contemporary research on developments in the fields of e-business technology, information management systems, and business strategy. Topics addressed are latest development on e-business technology, computer science and software engineering for e-business, e-business and e-commerce applications, social networking and social engineering for e-business, e-business strategic management and economics development, e-business education, entrepreneurship and e-learning, digital economy strategy, as well as internet and e-commerce policy.
Published by Springer on 10/05/2012
Book details: 730 pages.
Whether you're upgrading from an older model or totally new to the complex world of Android devices, this book makes it easier to get up and running with the latest and greatest technology
Published by John Wiley & Sons on 12/26/2017
Book details: 384 pages.
This book constitutes the thoroughly refereed post-conference proceedings of the Second International Joint Conference in Signal Processing and Information Technology, SPIT 2012, held in Dubai, UAE, in September 2012. The 32 papers included in this volume were carefully reviewed and selected from 330 submissions. The papers cover research and development activities in computer science, information technology, computational engineering, image and signal processing, and communication.
Published by Springer on 11/06/2014
Book details: 223 pages.