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Windows Assembly Language and Systems Programming

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-Access Real mode from Protected mode; Protected mode from Real mode Apply OOP concepts to assembly language programs Interface assembly language programs with high-level languages Achieve direct hardware manipulation and memory access Explore the archite
Author: Barry Kauler
Published by CRC Press on 01/09/1997
Book details: 419 pages.

Writing Windows WDM Device Drivers

https://play.google.com/store/books/details?id=l0hZDwAAQBAJ&...
Master the new Windows Driver Model (WDM) common to Windows 98 and Windows 2000. You get theory, instruction and practice in driver development, installation and debugging. Addresses hardware and software interface issues, driver types, and a description of the new 'layer' model of WDM. ;
Author: Chris Cant
Published by CRC Press on 01/07/1999
Book details: 540 pages.

Pro .NET Memory Management

https://play.google.com/store/books/details?id=pIx5DwAAQBAJ&...
Understand .NET memory management internal workings, pitfalls, and techniques in order to effectively avoid a wide range of performance and scalability problems in your software. Despite automatic memory management in .NET, there are many advantages to be found in understanding how .NET memory works and how you can best write software that interacts with it efficiently and effectively. Pro .NET Memory Management is your comprehensive guide to writing better software by understanding and working with memory management in .NET. Thoroughly vetted by the .NET Team at Microsoft, this book contains 25 valuable troubleshooting scenarios designed to help diagnose challenging memory problems. Readers will also benefit from a multitude of .NET memory management “rules” to live by that introduce methods for writing memory-aware code and the means for avoiding common, destructive pitfalls. What You'll Learn Understand the theoretical underpinnings of automatic memory management Take a deep dive into every aspect of .NET memory management, including detailed coverage of garbage collection (GC) implementation, that would otherwise take years of experience to acquire Get practical advice on how this knowledge can be applied in real-world software development Use practical knowledge of tools related to .NET memory management to diagnose various memory-related issues Explore various aspects of advanced memory management, including use of Span and Memory types Who This Book Is For .NET developers, solution architects, and performance engineers
Published by Apress on 11/12/2018
Book details: 1072 pages.

GPGPU Programming for Games and Science

books.google.com/books?id=yphBBAAAQBAJ&dq=Daniel+Kuss...
An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11 GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle practical problems in computer science and software engineering: Robustness Accuracy Speed Quality source code that is easily maintained, reusable, and readable The book primarily addresses programming on a graphics processing unit (GPU) while covering some material also relevant to programming on a central processing unit (CPU). It discusses many concepts of general purpose GPU (GPGPU) programming and presents practical examples in game programming and scientific programming. The author first describes numerical issues that arise when computing with floating-point arithmetic, including making trade-offs among robustness, accuracy, and speed. He then shows how single instruction multiple data (SIMD) extensions work on CPUs since GPUs also use SIMD. The core of the book focuses on the GPU from the perspective of Direct3D 11 (D3D11) and the High Level Shading Language (HLSL). This chapter covers drawing 3D objects; vertex, geometry, pixel, and compute shaders; input and output resources for shaders; copying data between CPU and GPU; configuring two or more GPUs to act as one; and IEEE floating-point support on a GPU. The book goes on to explore practical matters of programming a GPU, including code sharing among applications and performing basic tasks on the GPU. Focusing on mathematics, it next discusses vector and matrix algebra, rotations and quaternions, and coordinate systems. The final chapter gives several sample GPGPU applications on relatively advanced topics. Web Resource Available on a supporting website, the author’s fully featured Geometric Tools Engine for computing and graphics saves you from having to write a large amount of infrastructure code necessary for even the simplest of applications involving shader programming. The engine provides robust and accurate source code with SIMD when appropriate and GPU versions of algorithms when possible.
Published by CRC Press on 08/15/2014
Book details: 469 pages.

Harnessing the Uefi Shell

books.google.com/books?id=s11SDgAAQBAJ&dq=Daniel+Kuss...
Focusing on the use of the UEFI Shell and its recently released formal specification, this book unlocks a wide range of usage models which can help people best utilize the shell solutions. This text also expands on the obvious intended utilization of the shell and explains how it can be used in various areas such as security, networking, configuration, and other anticipated uses such as manufacturing, diagnostics, etc. Among other topics, Harnessing the UEFI Shell demonstrates how to write Shell scripts, how to write a Shell application, how to use provisioning options and more. Since the Shell is also a UEFI component, the book will make clear how the two things interoperate and how both Shell developers as well as UEFI developers can dip into the other's field to further expand the power of their solutions. Harnessing the UEFI Shell is authored by the three chairs of the UEFI working sub-teams, Michael Rothman (Intel, chair of the UEFI Configuration and UEFI Shell sub-teams), Vincent Zimmer (Intel, chair of the UEFI networking sub-team and security sub-team), and Tim Lewis (Insyde Software, chair of the UEFI security sub-team). This book is perfect for any OEMs that ship UEFI-based solutions (which is all of the MNCs such as IBM, Dell, HP, Apple, etc.), software developers who are focused on delivering solutions targeted to manufacturing, diagnostics, hobbyists, or stand-alone kiosk environments.
Published by Walter de Gruyter GmbH & Co KG on 03/06/2017
Book details: 469 pages.

Linkers and Loaders

books.google.com/books?id=Id9cYsIdjIwC&dq=Daniel+Kuss...
"I enjoyed reading this useful overview of the techniques and challenges of implementing linkers and loaders. While most of the examples are focused on three computer architectures that are widely used today, there are also many side comments about interesting and quirky computer architectures of the past. I can tell from these war stories that the author really has been there himself and survived to tell the tale." -Guy Steele Whatever your programming language, whatever your platform, you probably tap into linker and loader functions all the time. But do you know how to use them to their greatest possible advantage? Only now, with the publication of Linkers & Loaders, is there an authoritative book devoted entirely to these deep-seated compile-time and run-time processes. The book begins with a detailed and comparative account of linking and loading that illustrates the differences among various compilers and operating systems. On top of this foundation, the author presents clear practical advice to help you create faster, cleaner code. You'll learn to avoid the pitfalls associated with Windows DLLs, take advantage of the space-saving, performance-improving techniques supported by many modern linkers, make the best use of the UNIX ELF library scheme, and much more. If you're serious about programming, you'll devour this unique guide to one of the field's least understood topics. Linkers & Loaders is also an ideal supplementary text for compiler and operating systems courses. Features: * Includes a linker construction project written in Perl, with project files available for download. * Covers dynamic linking in Windows, UNIX, Linux, BeOS, and other operating systems. * Explains the Java linking model and how it figures in network applets and extensible Java code. * Helps you write more elegant and effective code, and build applications that compile, load, and run more efficiently.
Published by Morgan Kaufmann on 07/22/2019
Book details: 256 pages.

Professional Assembly Language

books.google.com/books?id=ZFDqpSUPwAgC&dq=Daniel+Kuss...
Unlike high-level languages such as Java and C++, assembly language is much closer to the machine code that actually runs computers; it's used to create programs or modules that are very fast and efficient, as well as in hacking exploits and reverse engineering Covering assembly language in the Pentium microprocessor environment, this code-intensive guide shows programmers how to create stand-alone assembly language programs as well as how to incorporate assembly language libraries or routines into existing high-level applications Demonstrates how to manipulate data, incorporate advanced functions and libraries, and maximize application performance Examples use C as a high-level language, Linux as the development environment, and GNU tools for assembling, compiling, linking, and debugging
Author: Richard Blum
Published by John Wiley & Sons on 07/22/2019
Book details: 546 pages.

Microcontroller Theory and Applications with the PIC18F

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A thorough revision that provides a clear understanding of the basic principles of microcontrollers using C programming and PIC18F assembly language This book presents the fundamental concepts of assembly language programming and interfacing techniques associated with typical microcontrollers. As part of the second edition's revisions, PIC18F assembly language and C programming are provided in separate sections so that these topics can be covered independent of each other if desired. This extensively updated edition includes a number of fundamental topics. Characteristics and principles common to typical microcontrollers are emphasized. Interfacing techniques associated with a basic microcontroller such as the PIC18F are demonstrated from chip level via examples using the simplest possible devices, such as switches, LEDs, Seven-Segment displays, and the hexadecimal keyboard. In addition, interfacing the PIC18F with other devices such as LCD displays, ADC, and DAC is also included. Furthermore, topics such as CCP (Capture, Compare, PWM) and Serial I/O using C along with simple examples are also provided. Microcontroller Theory and Applications with the PIC18F, 2nd Edition is a comprehensive and self-contained book that emphasizes characteristics and principles common to typical microcontrollers. In addition, the text: Includes increased coverage of C language programming with the PIC18F I/O and interfacing techniques Provides a more detailed explanation of PIC18F timers, PWM, and Serial I/O using C Illustrates C interfacing techniques through the use of numerous examples, most of which have been implemented successfully in the laboratory This new edition of Microcontroller Theory and Applications with the PIC18F is excellent as a text for undergraduate level students of electrical/computer engineering and computer science.
Published by John Wiley & Sons on 01/02/2018
Book details: 528 pages.

Journal of the Senate of the ... General Assembly of the State of Illinois

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Published on 07/22/2019
Book details: 528 pages.

Proceedings of the Illinois State Bar Association

https://play.google.com/store/books/details?id=MM0DAQAAIAAJ&...
Published on 07/22/2019
Book details: 528 pages.
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