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Build an HTML5 Game

https://www.kobo.com/us/en/ebook/build-an-html5-game...
A hands-on guide to web game development for programmers interested in building games using HTML5, CSS3, and JavaScript.

HTML5 Media

https://www.kobo.com/us/en/ebook/html5-media...
If you're a web developer or designer familiar with CSS and JavaScript, this tightly focused introduction shows you how to add HTML5 media elements to your web pages, and how to provide custom controls for letting web visitors interact with the content. You'll also learn how to provide subtitles and captions, using file formats that work in browsers now. This book includes code samples and downloadable examples to help you take full advantage of audio and video in your web pages. Ensure your audio or video works in all browsers that support HTML5 media elementsLearn about widely supported media file codecs and containersCustomize the appearance of media elements with CSSBuild your own applications to work with and control media elementsApply video subtitles and closed captioning with SRT and WebVTTUse SVG filters with HTML5, and play videos in your Canvas applicationsExplore upcoming features, including support for multiple tracks and synchronized playback

HTML5 Games

https://www.kobo.com/us/en/ebook/html5-games...
Discover new opportunities for building 2D and 3D games with HTML5 The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover how to build a framework on which you will create your HTML5 game. Then each successive chapter covers a new aspect of the game, including user input, sound, multiplayer functionality, 2D and 3D graphics, and more. Aims directly at a new way to develop games for the web through the use of HTML5 Demonstrates how to make iOS and Android web apps Explains how to capture player input; create 3D graphics; and incorporate textures, lighting, and sound Guides you through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets By the end of this invaluable book, you will have created a fully functional game that can be played in any compatible browser or on any mobile device that supports HTML5.

Building HTML5 Games with ImpactJS

https://www.kobo.com/us/en/ebook/building-html5-games-with-i...
Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and-most critically-a commitment to completing the project. With this hands-on guide, you'll learn how to use Impact with other technologies step-by-step. You'll pick up important tips about game design, and discover how to publish Impact games to the Web, desktop, and mobile-including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels. Set up your development environment and discover Impact's advantagesBuild a complete game with core logic, collision detection, and player and monster behaviorLearn why a game design document is critical before you start buildingDisplay and animate game artwork with sprite sheetsAdd sound effects, background music, and textCreate screens to display stats and in-game statusPrepare to publish by baking your game files into a single file

HTML5 Games: Novice to Ninja

https://www.kobo.com/us/en/ebook/html5-games-novice-to-ninja...
This book will teach you how to create awesome video games. Games from scratch. Games that run cross-platform, in web browsers, and on phones. Games filled with dynamic sound and music. Games overflowing with impressive visual effects. Fun games. More importantly, this book will teach you how to think about making games. You'll learn to analyze and dissect games; to understand what it is that makes great games great. By the end of the journey you'll have all the knowledge and tools needed to produce engaging, polished products that people will love to play. What's inside?Learn the basics: game loops and inputDraw graphics on the screen using CanvasAdd amazing sound effects and music using the Web Audio APIDevelop several fun games: a platformer, a shoot †em up, a dungeon crawler, and a physics-based gameCreate your own JavaScript game libraryJazz up your game up with "juice": screen shakes, particle effects, and more

HTML5, JavaScript und jQuery

https://www.kobo.com/us/de/ebook/html5-javascript-und-jquery...
Ihr Crashkurs in moderner Webprogrammierung Sie haben Programmiergrundwissen und suchen einen Quereinstieg in HTML5, JavaScript und jQuery? Mit dieser konzentrierten Einfu hrung lernen Sie zu gig und praxisnah, was Sie zur Entwicklung moderner Webanwendungen wissen mu ssen. Geschrieben von einem Entwickler fu r Entwickler, vermittelt dieses Buch die relevanten Konzepte und ihre Anwendung direkt anhand eines Beispielprojekts, ganz ohne theoretischen Ballast. Autor Dane Cameron macht Sie zunächst mit den Elementen und Konzepten von HTML5, JavaScript und jQuery vertraut. Kapitel fu r Kapitel bauen Sie die Beispielanwendung als Single Page Webanwendung (SPA) auf und implementieren dabei alle benötigten Features. Sie lernen unter anderem, mit jQuery das DOM zu bearbeiten, eigene Plugins zu schreiben, client-seitig Daten zu speichern oder Ihre Webanwendung auch offline nutzbar und mit Web Worker multithread-fähig zu machen.

HTML5

https://www.kobo.com/us/pl/ebook/html5-8...
Ksiazka jest pozycja techniczna skupiona wokolo technologii przegladarkowych umozliwiajacych tworzenie poszczególnych elementów aplikacji przegladarkowych. Jest ona napisana z mysla o poczatkujacych jak i srednio-zaawansowanych programistach chcacych poszerzyc swoja wiedze z zakresu technologii HTML5.

HTML5 Games

https://www.kobo.com/us/en/ebook/html5-games-1...
HTML5 Games shows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets. Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5. Topics include: Dealing with backwards compatibilityGenerating level dataMaking iOS and Android web appsTaking your game offlineUsing Web WorkersPersistent Game DataDrawing with CanvasCapturing player inputCreating 3D graphics with WebGLTextures and lightingSound with HTML5 Audio And more…

HTML 5

https://www.kobo.com/us/it/ebook/html-5-4...
Scoprite le novità di HTML Grazie a questo libro scoprirete le basi di HTML 5 e come utilizzarlo. Se conoscete già le precedenti versioni di HTML, in special modo HTML 4, imparare a usare HTML 5 sarà un gioco da ragazzi. HTML 5 è la versione più recente dell' Hypertext Markup Language, tuttavia ha mantenuto svariate caratteristiche di HTML 4 e persino di XHTML. Cosa scoprirete leggendo questo volume? Le differenze tra HTML 4 e 5 La struttura dei documenti HTML 5 Come gestire titoli, paragrafi, elenchi, tabelle e form Come gestire i link e le immagini Come incorporare contenuti complessi, citazioni, video e audio Come formattare le vostre pagine web nel modo più accattivante ed efficace Volete saperne di più? Scaricate subito la vostra copia!

Multiplayer Game Development with HTML5

https://www.kobo.com/us/en/ebook/multiplayer-game-developmen...
If you are a HTML5 game developer who can make basic single-player games and you are now ready to incorporate multiplayer functionality in your games as quickly as possible, then this book is ideal for you.

Desenvolvendo Jogos Mobile com HTML5

https://www.kobo.com/us/pt/ebook/desenvolvendo-jogos-mobile-...
Este livro tem por objetivo apresentar ao leitor conceitos e práticas para desenvolvimento de jogos para dispositivos móveis, como smartphones e tablets, nas plataformas mais utilizadas, a partir de uma única base de códigos utilizando HTML5 e JavaScript. De maneira clara e com ênfase no desenvolvimento de projetos que utilizam as ferramentas Intel XDK e Apache Cordova/PhoneGap, o leitor irá: Aprender desde conceitos básicos do JavaScript até a orientação a objetos. Utilizar o framework open source Phaser para a construção de jogos mobile. Criar três projetos completos de jogos entre estilos, plataforma e RPG. Exportar jogos como aplicativos nativos para as plataformas Google Play Store, Apple App Store e Windows Store. Publicar jogos em cada uma das plataformas seguindo instruções passo a passo. (*) Devido a uma atualização do Intel XDK, não há mais a opção de criar diretamente um projeto com Phaser como descrito no livro, mas isso é facilmente contornado com os passos a seguir e implicam somente na criação do projeto: 1. Como o template de games não existe mais, pode usar o template "Blank" e escolher "HTML5 + Cordova". 2. Clicar em "Continue". 3. Dê um nome ao projeto, como pedido e citado no livro, escolha também onde irá salvá-lo. 4. Clique em "Create" e aguarde. 5. Ele vai criar um projeto com uma estrutura bem mais simples que a do livro, não tem problema, basta criar as pastas DENTRO DO WWW que são mostradas no livro. 6. Como ele não faz mais o Download automático do Phaser, é necessário acessar a página oficial do programa para download e baixe o phaser. min. js colocando-o dentro da pasta lib (que faz parte das pastas que você teve que criar no passo anterior) 7. Daqui em diante só seguir o livro normalmente!

HTML5 Game Development For Dummies

https://www.kobo.com/us/en/ebook/html5-game-development-for-...
Create games with graphics that pop for the web and mobile devices! HTML5 is the tool game developers and designers have been eagerly awaiting. It simplifies the job of creating graphically rich, interactive games for the Internet and mobile devices, and this easy-to-use guide simplifies the learning curve. Illustrated in full color, the book takes you step by step through the basics of HTML5 and how to use it to build interactive games with 2D graphics, video, database capability, and plenty of action. Learn to create sports and adventure games, pong games, board games, and more, for both mobile devices and the standard web. Learn to use the new HTML5 technology that makes it easier to create games with lots of action, colorful 2D graphics, and interactivity-for both the web and mobile devices Test and debug your games before deploying them Take advantage of how HTML5 allows for SQL-like data storage, which is especially valuable if you're not well versed in database management Explore creating games suitable for community activity and powerful, profitable games that require large amounts of data Whether you want to build games as a fun hobby or hope to launch a new career, this full-color guide covers everything you need to know to make the most of HTML5 for game design.

Pro HTML5 Games

https://www.kobo.com/us/en/ebook/pro-html5-games...
Build your next game on a bigger scale with *Pro HTML5 Games. This essential book teaches you to master advanced game programming in HTML5. You'll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games. Led by an expert game programmer, you'll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. This new and fully updated second edition now includes chapters on mobile game development and an essential game developer's toolkit. Understand how to develop complex, bolder games and become an HTML5 games pro using *Pro HTML5 Games* today. What You'll Learn Create realistic physics in your game by incorporating the Box2d physics engine Design large worlds with lots of characters and let users interact with them Use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game Incorporate pathfinding and steering to help characters navigate through your world Create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events Add multiplayer in your games using Node. js and the WebSocket API

Building Websites with HTML5 to Work with Mobile Phones

https://www.kobo.com/us/en/ebook/building-websites-with-html...
The goal of this ebook is to introduce you to mobile Web development. In many ways it is very similar to desktop Web site development - HTML5 is HTML5 no matter what device you install it on. What is different is how you use and interface with the device. Smartphones and tablets like the iPad, iPhone, and android devices are just very different than laptops and desktops. Find out how to work within mobile versions of popular web browsers while maximizing your design with HTML5 and CSS3 basics. Discover how to place items, work with fonts, and control color detail as well as other critical yet simple design elements. Work on graphical control with Bitmap, SVG and Canvas elements

HTML5 i CSS3

https://www.kobo.com/us/pl/ebook/html5-i-css3...
Ksiazka w przystepny sposób przedstawia najwazniejsze zagadnienia zwiazane z tworzeniem stron internetowych dostosowanych do róznych urzadzen. Opisano w niej nowoczesne sposoby tworzenia stron internetowych. Praktyczne przyklady pokazuja, w jaki sposób zbudowac strone, która bedzie prawidlowo wyswietlana w przegladarkach zainstalowanych zarówno w komputerach, jak i urzadzeniach mobilnych. Dzieki tej ksiazce dowiesz sie, jak zaprojektowac w pelni funkcjonalna witryne. Krok po kroku zbudujesz szkielet strony, a nastepnie stworzysz szate graficzna i wypelnisz serwis trescia. Zobaczysz, ze Responsive Web Design jest w rzeczywistosci bardzo prostym rozwiazaniem, opartym na HTML5 i CSS3, dzieki któremu strone tworzysz tylko raz. Nie ma potrzeby budowania róznych witryn dla róznych urzadzen. Responsive Web Design to Twój klucz do sukcesu i skutecznego zaistnienia w internecie.

HTML5+CSS3+jQuery Mobile輕鬆打造App與行動網站

https://www.kobo.com/us/zh/ebook/html5-css3-jquery-mobileapp...
輕鬆掌握HTML5+CSS3+jQuery Mobile 開發App還不簡單?本書以HTML5為主軸,搭配jQuery製作網頁,再加上jQueryMobie製作App,由基礎到進階循序漸進,並透過範例讓您能馬上實作練習。內容分為4篇共18章,除了說明如何以HTML5、CSS與jQuery來設計網頁,也會教您如何將寫好的網頁封裝成Android App,最後以專題「甜點坊訂購系統實作」以及「記事本Note App實作」實作,分別搭配Web Storage及Web SQL資料庫,讓您完成之後可以將成果封裝並且放到行動裝置安裝執行。【本書特色】★解說詳細:循序漸進說明HTML5+CSS3+ jQuery +jQuery Mobile技術。★範例對照:提供馬上可以使用的範例程式碼,可立即執行驗證。★多元學習:規劃學習小教室、Tips、多種範例說明等,有效提升學習效率。

Releasing HTML5 Games for Windows 8

https://www.kobo.com/us/en/ebook/releasing-html5-games-for-w...
Windows 8 presents an incredible opportunity for distributing and monetizing HTML5 games, and this guide shows how you can profit from it. You'll learn everything you need to know about porting your original web-based JavaScript game to the new "touch-first" version of Windows, as well as several options for selling your game in Windows Store. Windows 8 is a big leap forward for developers because it treats HTML5 as a first-class citizen, alongside C# and C++. Interactive development expert Jesse Freeman explains how Windows 8 works, gets you started with Visual Studio Express (it's free!), and uses a case study to show you how to port an HTML5 game with ease. Learn which games and JavaScript libraries work best on Windows 8Adjust artwork for different screen resolutions and Windows 8 featuresAccommodate mouse, keyboard, touch, and other game controlsOptimize your game to run well on any Windows 8 deviceUnderstand the steps for publishing your game to Windows StoreExplore fixed price, trial mode, ad support, and in-app purchase optionsUse a web-first workflow to ensure your game runs on many other platforms

HTML5 Game Development with GameMaker

https://www.kobo.com/us/en/ebook/html5-game-development-with...
The book is a friendly but explosive reference for all skill levels, with several action packed projects. You will develop the ability to build games from scratch with a comprehensive practical tutorial guide. This book is assured to boost your skill set to another level. This book is for anyone with a passion to create fun and action packed web browser games using GameMaker Studio. This intuitive practical guide appeals to both beginners and advanced users wanting to create and release online games to share with the world, using the powerful GameMaker tool.

HTML5+CSS3+jQuery Mobile輕鬆打造App與行動網站(第二版)

https://www.kobo.com/us/zh/ebook/html5-css3-jquery-mobileapp...
輕鬆掌握HTML5+CSS3+jQuery Mobile 開發App還不簡單?本書以HTML5為主軸,搭配jQuery製作網頁,再加上jQueryMobie製作App,由基礎到進階循序漸進,並透過範例讓您能馬上實作練習。內容分為4篇共18章,除了說明如何以HTML5、CSS與jQuery來設計網頁,也會教您如何將寫好的網頁封裝成Android App,最後以專題「甜點坊訂購系統實作」以及「記事本Note App實作」實作,分別搭配Web Storage及Web SQL資料庫,讓您完成之後可以將成果封裝並且放到行動裝置安裝執行。【本書特色】★解說詳細:循序漸進說明HTML5+CSS3+ jQuery +jQuery Mobile技術。★範例對照:提供馬上可以使用的範例程式碼,可立即執行驗證。★多元學習:規劃學習小教室、Tips、多種範例說明等,有效提升學習效率。

Build an HTML5 Game

https://www.kobo.com/us/en/ebook/build-an-html5-game-1...
If you already have even basic familiarity with HTML, CSS, and JavaScript, you're ready to learn how to build a browser-based game. In Build an HTML5 Game, you'll use your skills to create a truly cross-platform bubble-shooter game-playable in both desktop and mobile browsers. As you follow along with this in-depth, hands-on tutorial, you'll learn how to:-Send sprites zooming around the screen with JavaScript animations-Make things explode with a jQuery plug-in-Use hitboxes and geometry to detect collisions-Implement game logic to display levels and respond to player input-Convey changes in game state with animation and sound-Add flair to a game interface with CSS transitions and transformations-Gain pixel-level control over your game display with the HTML canvas The programming starts right away in Chapter 1-no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter's code and modify the game. Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game.
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