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Deploying HTML5
Provides a comprehensive look at the HTML 5 standard as implemented by the top 5 browsers. It covers HTML 5 Structure, Semantics, SVG/MathML, WebForms, Canvas, Native Drag & Drop, Browser History Management, Inline Document Editing, Cross Document/Domain Messaging, Offline Applications Caching & WebDatabases, Audio & Video & Related Tools, GeoLocation, Loal & Session Storage. http://bit. ly/d7Z3fV

Build an HTML5 Game
A hands-on guide to web game development for programmers interested in building games using HTML5, CSS3, and JavaScript.

En este libro, vas a descubrir los fundamentos de HTML 5, así como su funcionamiento. Descubre las novedades de HTML 5 En este libro, vamos a aprender los conceptos básicos de HTML 5, que es un lenguaje de marcado, así como su funcionamiento. Si ya has trabajado con otras versiones de HTML, y especialmente si lo has hecho con HTML 4, entonces dominar HTML 5 te resultará pan comido. HTML 5 es la última versión del Lenguaje de Marcado de Hipertexto (HTML, del inglés Hypertext Markup Language), e incorpora varias características que ya estaban presentes en HTML 4 e incluso en XHTML (la tercera versión). Qué vas a aprender con este libro: Las diferencias entre HTML 4 y HTML 5 Cómo es la estructura de un documento HTML 5 Párrafos y encabezados en HTML 5 Cómo dar formato al texto y crear listas en HTML 5 Cómo crear tablas de contenido en HTML 5 Cómo insertar formularios en HTML 5 Cómo añadir hipervínculos en HTML 5 Cómo añadir imágenes Cómo añadir videos y audio Estructura interna de una página web Cómo trabajar con elementos de cita, iframe, y caracteres especiales Y mucho más Quieres aprender todo esto? Date prisa. Puedes descargar tu copia de "HTML 5" con un precio especial de $2,99, solo por tiempo limitado. !Descarga ahora tu copia! Sube al inicio de la página y haz clic en el botón de Comprar

HTML5. Strony mobilne
Wykorzystaj potencja? HTML5 na urz?dzeniach mobilnych! HTML5 to prawdziwa rewolucja w? wiecie stron WWW i aplikacji internetowych. Jego potencja? oraz mo?liwo?ci zaskoczy?y niejedn? osob? Wykorzystywany jest do tworzenia atrakcyjnych, intuicyjnych i dynamicznych stron WWW. To nie wszystko! Dzi?ki HTML5 i CSS3 mo?esz tak?e stworzy? aplikacj? dzia?aj?c? na urz?dzeniach z systemami Android lub iOS. Chcesz zobaczy? jak to osi?gnJe?li tak, to trafi?e? na? wietn? ksi k? która wprowadzi Ci? w? wiat nowoczesnych stron i aplikacji. W trakcie lektury zaczniesz poznawa? sk?adni? oraz mo?liwo?ci HTML, przygotujesz? rodowisko pracy oraz zdob?dziesz potrzebne narz?dzia. Kolejne rozdzia?y to obowi?zkowa dawka informacji na temat tworzenia formularzy oraz korzystania z elementów svg, canvas, audio i video. HTML5 dostarcza wielu nowych narz?dzi, pozwalaj?cych sprawdzi? stan po czenia z sieci? przechowywa? dane na komputerze u?ytkownika lub uzyska? informacj? o jego lokalizacji. Dzi?ki tej ksi ce opanujesz je w mig. W tym podr?czniku znajdziesz równie? obszerny opis kaskadowych arkuszy stylów w wersji 3. Pozwol? Ci one b?yskawicznie wprowadza? atrakcyjne dla oka efekty. Ksi ka ta jest genialnym? ród?em informacji dla wszystkich pasjonatów tworzenia stron i aplikacji internetowych. Dzi?ki tej ksi ce: poznasz sk?adni? HTML5 i CSS3zaznajomisz si? z mo?liwo?ciami APIzbudujesz zaawansowan? stron? lub mobiln? aplikacj? internetow?Sprawd? jak stworzy? aplikacj? internetow? dzia?aj?c? na platformie Android lub iOS!

HTML5 Quick Markup Reference
This book is a condensed reference for HTML5 markup. It presents the essential HTML5 elements and attributes in a well-organized format that can be used as a handy reference. HTML5 Quick Markup Reference is an HTML5 reference title covering tags and parameters central to HTML5 markup using the NetBeans 8.1 IDE. The book covers the tags used in HTML5, logically organized by topical chapters. It gets more advanced as chapters progress, covering the new media tags and file formats that are best for use with HTML5, as well as key factors regarding the data footprint optimization work process, in-lining. CSS and. JS files, and why data footprint optimization is important. What You Will Learn: The tags supported in HTML5 What comprises an HTML5 content production workflow Concepts and principles behind HTML5 content production How to install and utilize Inkscape for Windows, Mac OS X and Linux Concepts behind spline curves, strokes, fills, patterns, and rendering Digital illustration data formats and data footprint optimizationWho This Book Is For: Website developers, Flash developers, user interface designers, HTML5 game designers, teachers, and educators.

Beginning HTML5 Media
Beginning HTML5 Media, Second Edition is a comprehensive introduction to HTML5 video and audio. The HTML5 video standard enables browsers to support audio and video elements natively. This makes it very easy for web developers to publish audio and video, integrating both within the general presentation of web pages. For example, media elements can be styled using CSS (style sheets), viewed on a mobile device, and manipulated in a Canvas or an audio filter graph. The book offers techniques for providing accessibility to media elements, enabling consistent handling of alternative representations of media resources. The update includes all of the changes and revisions since the first HTML5 draft. Beginning HTML5 Media dives deep into the markup that is introduced for media element support in browsers. You'll explore the default user interface offered through browsers for media elements, as well as the JavaScript API provided to control their behavior. You'll also learn how to account for H.264, WebM and Ogg Theora codecs as well as explore the emerging Web Audio API standard, which provides an extensive set of hardware-accelerated audio filters to achieve a level of audio signal manipulation in the browser previously only available to audio professionals.

Mobile HTML5
Build kickass websites and applications for all mobile (and non-mobile) platforms by adding HTML5 and CSS3 to your web development toolkit. With this hands-on book, you'll learn how to develop web apps that not only work on iOS, Android, Blackberry, and Windows Phone, but also perform well and provide good user experience. With lots of code and markup examples, you'll learn best practices for using HTML5 features, including new web forms, SVG, Canvas, localStorage, and related APIs. You'll also get an in-depth look at CSS3, and discover how to design apps for large monitors and tiny screens alike. Learn HTML5's elements, syntax, and semanticsBuild forms that provide enhanced usability with less JavaScriptExplore HTML5 media APIs for graphics, video, and audioEnable your applications to work offline, using AppCache, localStorage, and other APIsLearn what you need to know about CSS3 selectors and syntaxDive into CSS3 features such as multiple backgrounds, gradients, border-images, transitions, transforms, and animationsMake your web applications usable, responsive, and accessible. Design for performance, user experience, and reliability on all platforms

Html 5 Guide Complet
" Le Guide Complet: la meilleure façon de faire le tour du sujet! ".

HTML5 Multimedia
One of the most exciting and talked about aspects of the HTML5 specification is the introduction of in-browser multimedia. Websites no longer have to rely on a third-party tool such as Flash or Silverlight to play video and audio. This book is an easy, approachable guide to building native HTML5 multimedia into a website, from the simplest addition to more advanced features. It's written in a simple, straightforward style that's not too techy, yet advanced enough for the more experienced coder who just needs to get up to speed on these powerful new capabilities. The book's companion website provides all the examples in a working format for easy access and enhanced visualization for the reader. Topics include: Using Audio: How to add audio to web documents using the HTML5 audio element. Using Video: How to add video to web documents using the HTML5 video element. JavaScript API and Custom Controls: How to use the HTML5 Media JavaScript API to create custom controls for HTML5 audio and video. Styling Media Elements with CSS: Shows how HTML5 media elements can be styled with CSS2.1 and CSS3. Using Video with SVG: Shows how SVG and HTML5 video can work together. Using Video with Canvas: Introduces the HTML5 canvas element and shows how HTML5 video and canvas can work together.

Implement the powerful multimedia and interactive capabilities offered by HTML5, including style control tools, illustration tools, video, audio, and rich media solutions. Understand how HTML5 is changing the web development game with this project-based book that shows you-not just tells you-what HTML5 can do for your websites. Reinforce your practical understanding of the new standard with demo applications and tutorials, so that execution is one short step away. HTML5 is the future of the web. Literally every web designer and developer needs to know how to use this language to create the types of web sites consumers now expect. This new edition of the bestseller teaches you to enhance your web designs with rich media solutions and interactivity, using detailed descriptions and hands-on projects for every step along the way. The second edition contains completely updated information, including more on mobility and video standards, plus new projects. The companion website,, is packed full of extra information, online code libraries, and a user forum, offering even more opportunity to learn new skills, practice your coding and interact with other users.

HTML5 Media
If you're a web developer or designer familiar with CSS and JavaScript, this tightly focused introduction shows you how to add HTML5 media elements to your web pages, and how to provide custom controls for letting web visitors interact with the content. You'll also learn how to provide subtitles and captions, using file formats that work in browsers now. This book includes code samples and downloadable examples to help you take full advantage of audio and video in your web pages. Ensure your audio or video works in all browsers that support HTML5 media elementsLearn about widely supported media file codecs and containersCustomize the appearance of media elements with CSSBuild your own applications to work with and control media elementsApply video subtitles and closed captioning with SRT and WebVTTUse SVG filters with HTML5, and play videos in your Canvas applicationsExplore upcoming features, including support for multiple tracks and synchronized playback

HTML5 iPhone Web Application Development
Presented in an easy to follow, step by step tutorial format, this is your guide to web application development for the iOS Safari. This book was meant for you! From the beginner developer to chief technology officer, this book aims to make you an expert in the field of web application development for iOS Safari. Familiarity with HTML, CSS and JavaScript are greatly encouraged but if youre looking to dive right in and find solutions to everyday problems and more, then this book is for you.

Rendering HTML5 Illustration
Scalable Vector Graphics (SVG) and CANVAS are two new tools introduced in HTML5 that you can use to add illustration and interactive animation to your Web pages. Understand why there are two different formats, how you can use them, and where they can be used today* Create SVG and CANVAS illustrations* Add gradients to SVG and CANVAS illustrations* Animate CANVAS designs* Add text to your HTML5 illustrationsRendering HTML5 Illustration is the third of five articles on the new Web standard, HTML5. These five full-color articles feature ample visuals to illustrate what your Web sites can do with the help of HTML5. The articles are also combined in the book, HTML5, which will add exclusive material in the form of a related real-life project to go alongside each article. This article is equivalent to 43 print pages.

HTML 5 Poche Pour les nuls
Décuplez les fonctions de vos pages Web avec la toute dernière version de HTML HTML est le langage de programmation le plus utilisé dans la construction de sites Web. HTML5 permet d'incorporer encore plus de richesse dans vos pages Web grâce à l'intégration de médias tels: la géolocalisation, de nouvelles fonctionnalités dédiées aux smartphones ou aux tablettes tactiles et beaucoup d'autres nouveautés encore. Ce livre va vous permettre de découvrir une à une toutes les nouvelles fonctions apportées par la version 5 de HTML Il fait également la part belle à l'incorporation de scripts JavaScript et à l'utilisation des CSS3. Au programme: La sémantique, les nouveaux élémentsLes nouveaux formulairesLes CSS: toutes les nouveautés apportées par le standardGlisser-déposer, géolocalisation et Web socketsCanvas et JavaScript pour créer des graphiques somptueuxQuels navigateurs supportent ces nouveaux standardsIncorporer audio et vidéoPseudo classes et CSSAjout d'ombres et de formes aux imagesLes ouvriersCréer une animation de toute pièceConstruction de sites pour mobiles incluant de la vidéoMettre en oeuvre les possibilités de liaison aux bases de données

HTML5 pour le Webdesign
Ce livre est destiné aux webdesigners, et plus largement à toute personne impliquée dans la conception et le développement d'un site Web ou d'une application, sur tout type de plateforme, fixe ou nomade. Il présente, à travers quatre grandes parties, les fondamentaux du HTML5 et sa mise en auvre: Le langage du Web. Rappels sur le HTML, la conception d'un site en HTML et la mise en forme avec les feuilles de styles CSS3, présentation des nouvelles balises du HTML5 et des navigateurs compatibles sur les différents systèmes d'exploitation, gestion des couleurs en CSS3…Pages, sites et conception. Organisation d'un document HTML5 et des fichiers d'un site Web, affichage des données dans des tableaux CSS3 pour HTML5, création de liens et imbrication de pages Web, scénarisation et navigation Web…Multimédia. Gestion des fichiers images, son et vidéo: spécificités des fichiers images, placement des images et création de pages Web flexibles… ; création de contenus audio et vidéo, prise en charge par les navigateurs, balises et gestion en HTML5…Fonctions avancées. Introduction à JavaScript, intégration de dessins avec Canvas, ajout de formulaires, incorporation d'objets et stockage d'information, mise en auvre de solutions de géolocalisation…Très appliqué, l'ouvrage est ponctué de nombreux exemples dont le lecteur retrouvera les fichiers en accès réservé sur www.

HTML5, JavaScript und jQuery
Ihr Crashkurs in moderner Webprogrammierung Sie haben Programmiergrundwissen und suchen einen Quereinstieg in HTML5, JavaScript und jQuery? Mit dieser konzentrierten Einfu hrung lernen Sie zu gig und praxisnah, was Sie zur Entwicklung moderner Webanwendungen wissen mu ssen. Geschrieben von einem Entwickler fu r Entwickler, vermittelt dieses Buch die relevanten Konzepte und ihre Anwendung direkt anhand eines Beispielprojekts, ganz ohne theoretischen Ballast. Autor Dane Cameron macht Sie zunächst mit den Elementen und Konzepten von HTML5, JavaScript und jQuery vertraut. Kapitel fu r Kapitel bauen Sie die Beispielanwendung als Single Page Webanwendung (SPA) auf und implementieren dabei alle benötigten Features. Sie lernen unter anderem, mit jQuery das DOM zu bearbeiten, eigene Plugins zu schreiben, client-seitig Daten zu speichern oder Ihre Webanwendung auch offline nutzbar und mit Web Worker multithread-fähig zu machen.

HTML5 Security
HTML5 is not just the latest version of HTML, but also includes a variety of JavaScript APIs. This makes it possible to develop very powerful web clients, but also the cybercriminals benefit from the new opportunities. That's what this book is all about: What new attacks are possible, and how can they be prevented.

HTML5 Hacks
With 90 detailed hacks, expert web developers Jesse Cravens and Jeff Burtoft demonstrate intriguing uses of HTML5-related technologies. Each recipe provides a clear explanation, screenshots, and complete code examples for specifications that include Canvas, SVG, CSS3, multimedia, data storage, web workers, WebSockets, and geolocation. You'll also find hacks for HTML5 markup elements and attributes that will give you a solid foundation for creative recipes that follow. The last chapter walks you through everything you need to know to get your HTML5 app off the ground, from Node. js to deploying your server to the cloud. Here are just a few of the hacks you'll find in this book: Make iOS-style card flips with CSS transforms and transitionsReplace the background of your video with the Canvas tagUse Canvas to create high-res Retina Display-ready mediaMake elements on your page user-customizable with editable contentCache media resources locally with the filesystem APIReverse-geocode the location of your web app userProcess image data with pixel manipulation in a dedicated web workerPush notifications to the browser with Server-Sent Events

HTML5 Games
HTML5 Games shows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets. Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5. Topics include: Dealing with backwards compatibilityGenerating level dataMaking iOS and Android web appsTaking your game offlineUsing Web WorkersPersistent Game DataDrawing with CanvasCapturing player inputCreating 3D graphics with WebGLTextures and lightingSound with HTML5 Audio And more…

HTML5 - Unabridged Guide
Complete Guide to HTML5. Get the information you need-fast! This comprehensive guide offers a thorough view of key knowledge and detailed insight. It's all you need. Here's part of the content - you would like to know it all: Delve into this book today. 1, HTML5 is a response to the observation that the HTML and XHTML in common use on the World Wide Web are a mixture of features introduced by various specifications, along with those introduced by software products such as web browsers, those established by common practice, and the many syntax errors in existing web documents. . The Web Hypertext Application Technology Working Group (WHATWG) began work on the new standard in 2004, when the World Wide Web Consortium (W3C) was focusing future developments on XHTML 2. 0, and HTML 4. 01 had not been updated since 2000. . Although HTML5 has been well known among web developers for years, it became the topic of mainstream media around April 2010 after Apple Inc's then-CEO Steve Jobs issued a public letter titled Thoughts on Flash where he concludes that [Adobe] Flash is no longer necessary to watch video or consume any kind of web content and that new open standards created in the mobile era, such as HTML5, will win. . The Mozilla Foundation and Opera Software presented a position paper at a World Wide Web Consortium (W3C) workshop in June 2004, focusing on developing technologies that are backwards compatible with existing browsers, including an initial draft specification of Web Forms 2. There is absolutely nothing that isn't thoroughly covered in the book. It is straightforward, and does an excellent job of explaining all about HTML5 in key topics and material. There is no reason to invest in any other materials to learn about HTML5. You'll understand it all. Inside the Book: HTML5, XMLHttpRequest, XHTML, Web storage, Web browser, Web application, Web SQL Database, Web Open Font Format, WebGL, WHATWG, Unicode and HTML, Tag soup, Standard Generalized Markup
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