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Introducing HTML5

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HTML5 continues to evolve, browsers are implementating at break-neck speed and HTML5 web sites spring up like flowers after rain. More than ever, you need to get acquainted with the powerful new possibilities in web and application design. That's why we've crafted a second edition of this book to help you stay on top of current developments. This book shows you how to start adapting the language now to realize its benefits on today's browsers. It concentrates on the practicalthe problems HTML5 can solve for you right away. By following the book's hands-on HTML5 code examples you'll learn about: - new semantics and structures to help your site become richer and more accessible - applying the most important JavaScript APIs that are already implemented - using and controlling native multimedia - how to build more intelligent web forms - implementing new storage options and web databases, including both WebSQL and IndexedDB - how geolocation works with HTML5 in both web and mobile applications And this new edition adds: - even more detail on canvas, geolocation and offline storage options - a peek around the corner for audio and video's new element, subtitling formats, in-browser web conference - browser history controls to make applications more usable and bookmarkable - ways to use HTML5 now in older browsers
Category: Computers. ISBN: 9780321784421

HTML5: Up and Running

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If you don't know about the new features available in HTML5, now's the time to find out. This book provides practical information about how and why the latest version of this markup language will significantly change the way you develop for the Web. HTML5 is still evolving, yet browsers such as Safari, Mozilla, Opera, and Chrome already support many of its features -- and mobile browsers are even farther ahead. HTML5: Up & Running carefully guides you though the important changes in this version with lots of hands-on examples, including markup, graphics, and screenshots. You'll learn how to use HTML5 markup to add video, offline capabilities, and more -- and you'll be able to put that functionality to work right away. Learn new semantic elements, such as , , and Meet Canvas, a 2D drawing surface you can program with JavaScript Embed video in your web pages without third-party plugins Use Geolocation to let web application visitors share their physical location Take advantage of local storage capacity that goes way beyond cookies Build offline web applications that work after network access is disconnected Learn about several new input types for web forms Create your own custom vocabularies in HTML5 with microdata
Category: Computers. ISBN: 9780596806026

Teach Yourself VISUALLY HTML5

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Make mark-up language more manageable with this visual guide HTML5 is the next-generation of web standard mark-up language, and among other things, it offers amazing new avenues for incorporating multimedia into your sites. What easier way to master all of HTML5's new bells and whistles than with a guide that shows you, screenshot by screenshot, just what to do? Over a hundred tasks that web designers need to know most are explained using, full-color screenshots and how-to steps. From the easy stuff like revised new header and footer elements to complex updates such as canvas and audio, this guide covers the new, as well as most-commonly used, tags and features. Helps you get up to speed on the completely redesigned new HyperText Markup Language, HTML5 Shows you how to incorporate rich media content into the sites you design, without relying on proprietary software such as Flash Explains revisions, from essential structural elements like header and footer to more complex elements such as canvas and audio—over a hundred tasks in all Uses easy-to-follow, full-color, two-page tutorials, so you can see step by step how to do tasks and quickly obtain the information you need Web designers, keep your HTML skills up to date with this "learn-by-seeing," visual guide.
Category: Computers. ISBN: 9781118063323

The HTML5 JavaScript Model

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JavaScript is the glue that enables HTML to become interactive. Learn how you can leverage JavaScript Libraries to quickly build beautiful Web applications. * Add Ajax libraries to your Web site * Use jQuery in your Web applications * Extend jQuery with a custom plugin * Take advantage of popular jQuery plugins * Workwith Adobe's Spry Framework * Use Yahoo's YUI framework The HTML5 JavaScript Model is the fourth of five articles on the new Web standard, HTML5. These five full-color articles feature ample visuals to illustrate what your Web sites can do with the help of HTML5. The articles are also combined in the book, HTML5 , which will add exclusive material in the form of a related real-life project to go alongside each article. This article is equivalent to39 print pages.
Category: Computers. ISBN: 9780240813790

Pro HTML5 Programming

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HTML5 is here, and with it, web applications take on a power, ease, scalability, and responsiveness like never before. In this book, developers will learn how to use the latest cutting-edge HTML5 web technology—available in the most recent versions of modern browsers—to build web applications with unparalleled functionality, speed, and responsiveness. Explains how to create real-time HTML5 applications that tap the full potential of modern browsers Provides practical, real-world examples of HTML5 features in action Shows which HTML5 features are supported in current browsers Covers all the new HTML5 APIs to get you up to speed quickly with HTML5
Category: Computers. ISBN: 9781430227908

HTML5. Programowanie aplikacji

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W sieci trwa w?a?nie rewolucja! Do w?adzy dochodzi j?zyk HTML5! Jego potencja? jest nieograniczony - ?cis?a integracja z przegldark internetow, wydajna obs?uga grafiki czy wsparcie dla geolokalizacji to tylko niektre z jego atutw. Korzystajc z jego mo?liwo?ci, mo?esz stworzy? ?wietn gr? lub przydatn aplikacj? internetow. Poznaj pe?ne mo?liwo?ci j?zyka HTML5 i dowiedz si?, jak budowa? kompletne i autonomiczne aplikacje, dzia?ajce na urzdzeniach przeno?nych i konkurujce z tradycyjnymi aplikacjami. Dzi?ki temu praktycznemu przewodnikowi odkryjesz skuteczne metody pracy z j?zykiem HTML5, takie jak lokalne magazynowanie danych i przetwarzanie wielowtkowe. Zaznajomisz si? rwnie? z zaawansowanymi narz?dziami JavaScriptu, ktre u?atwiaj korzystanie z ca?ej gamy elementw j?zyka HTML5. Je?li jeste? do?wiadczonym programist JavaScriptu, umieszczone w ksi?ce przyk?adowe kody poka? Ci, jak j?zyk HTML5 zamienia sie? WWW w pierwszorz?dne ?rodowisko programistyczne. Zobacz, jak: testowa? aplikacje internetowe korzysta? z bazy IndexedDB pracowa? w trybie offline wykorzysta? gniazda WWW Do?cz do zaawansowanych u?ytkownikw HTML5!
Category: Computers. ISBN: 9788324648979

Beginning HTML5 Media

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Beginning HTML5 Media, Second Edition is a comprehensive introduction to HTML5 video and audio. The HTML5 video standard enables browsers to support audio and video elements natively. This makes it very easy for web developers to publish audio and video, integrating both within the general presentation of web pages. For example, media elements can be styled using CSS (style sheets), viewed on a mobile device, and manipulated in a Canvas or an audio filter graph. The book offers techniques for providing accessibility to media elements, enabling consistent handling of alternative representations of media resources. The update includes all of the changes and revisions since the first HTML5 draft. Beginning HTML5 Media dives deep into the markup that is introduced for media element support in browsers. You’ll explore the default user interface offered through browsers for media elements, as well as the JavaScript API provided to control their behavior. You’ll also learn how to account for H.264, WebM and Ogg Theora codecs as well as explore the emerging Web Audio API standard, which provides an extensive set of hardware-accelerated audio filters to achieve a level of audio signal manipulation in the browser previously only available to audio professionals.
Category: Computers. ISBN: 9781484204610

Mastering HTML5 Forms

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This tutorial will show you how to create stylish forms, not only visually appealing, but interactive and customized, in order to gather valuable user inputs and information.Enhance your skills in building responsive and dynamic web forms using HTML5, CSS3, and related technologies. All you need is a basic understanding of HTML and PHP.
Category: Computers. ISBN: 9781782164661

Pro HTML5 Games

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Build your next game on a bigger scale with Pro HTML5 Games . This book teaches you the essentials of advanced game programming in HTML5. You'll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games! Led by an expert game programmer, you'll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. In the process, you'll learn how to do the following: Create realistic physics in your game by incorporating the Box2d physics engine Design large worlds with lots of characters and let users interact with them Use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game Incorporate pathfinding and steering to help characters navigate through your world Create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events Add multiplayer in your games using Node.js and the WebSocket API This book will help you take your HTML5/JavaScript programming experience to the next level. It gives you the knowledge and skills you need to develop more complex, bolder games and become an HTML5 games pro.
Category: Computers. ISBN: 9781430247104

Core HTML5 Canvas

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One of HTML5's most exciting features, Canvas provides a powerful 2D graphics API that lets you implement everything from word processors to video games. In Core HTML5 Canvas , best-selling author David Geary presents a code-fueled, no-nonsense deep dive into that API, covering everything you need to know to implement rich and consistent web applications that run on a wide variety of operating systems and devices. Succinctly and clearly written, this book examines dozens of real-world uses of the Canvas API, such as interactively drawing and manipulating shapes, saving and restoring the drawing surface to temporarily draw shapes and text, and implementing text controls. You'll see how to keep your applications responsive with web workers when you filter images, how to implement smooth animations, and how to create layered, 3D scrolling backgrounds with parallax. In addition, you'll see how to implement video games with extensive coverage of sprites, physics, collision detection, and the implementation of a game engine and an industrial-strength pinball game. The book concludes by showing you how to implement Canvas-based controls that you can use in any HTML5 application and how to use Canvas on mobile devices, including iOS5. This authoritative Canvas reference covers The canvas elementusing it with other HTML elements, handling events, printing a canvas, and using offscreen canvases Shapesdrawing, dragging, erasing, and editing lines, arcs, circles, curves, and polygons; using shadows, gradients, and patterns Textdrawing, positioning, setting font properties; building text controls Imagesdrawing, scaling, clipping, processing, and animating Animationscreating smooth, efficient, and portable animations Spritesimplementing animated objects that have painters and behaviors Physicsmodeling physical systems (falling bodies, pendulums, and projectiles), and implementing tweening for nonlinear motion and animation Collision detectionadvanced techniques, clearly explained Game developmentall aspects of game development, such as time-based motion and high score support, implemented in a game engine Custom controlsinfrastructure for implementing custom controls; implementing progress bars, sliders, and an image panner Mobile applicationsfitting Canvas apps on a mobile screen, using media queries, handling touch events, and specifying iOS5 artifacts, such as app icons Throughout the book, Geary discusses high-quality, reusable code to help professional developers learn everything they really need to know, with no unnecessary verbiage. All of the book's code and live demonstrations of key techniques are available at corehtml5canvas.com .
Category: Computers. ISBN: 9780132761611
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