Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series)
Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.
Published by: Addison-Wesley Professional | Publication date: 10/31/1994Kindle book details: Kindle Edition, 395 pages
- The first chapter is a tutorial on the basic concepts of Go, introduced through programs for file I/O and text processing, simple graphics, and web clients and servers.
- Early chapters cover the structural elements of Go programs: syntax, control flow, data types, and the organization of a program into packages, files, and functions. The examples illustrate many packages from the standard library and show how to create new ones of your own. Later chapters explain the package mechanism in more detail, and how to build, test, and maintain projects using the go tool.
- The chapters on methods and interfaces introduce Go’s unconventional approach to object-oriented programming, in which methods can be declared on any type and interfaces are implicitly satisfied. They explain the key principles of encapsulation, composition, and substitutability using realistic examples.
- Two chapters on concurrency present in-depth approaches to this increasingly important topic. The first, which covers the basic mechanisms of goroutines and channels, illustrates the style known as communicating sequential processes for which Go is renowned. The second covers more traditional aspects of concurrency with shared variables. These chapters provide a solid foundation for programmers encountering concurrency for the first time.
- The final two chapters explore lower-level features of Go. One covers the art of metaprogramming using reflection. The other shows how to use the unsafe package to step outside the type system for special situations, and how to use the cgo tool to create Go bindings for C libraries.
Published by: Addison-Wesley Professional | Publication date: 11/16/2015Kindle book details: Kindle Edition, 400 pages
“For an engineer determined to refine and secure Internet operation or to explore alternative solutions to persistent problems, the insights provided by this book will be invaluable.” —Vint Cerf, Internet pioneer TCP/IP Illustrated, Volume 1, Second Edition, is a detailed and visual guide to today’s TCP/IP protocol suite. Fully updated for the newest innovations, it demonstrates each protocol in action through realistic examples from modern Linux, Windows, and Mac OS environments. There’s no better way to discover why TCP/IP works as it does, how it reacts to common conditions, and how to apply it in your own applications and networks. Building on the late W. Richard Stevens’ classic first edition, author Kevin R. Fall adds his cutting-edge experience as a leader in TCP/IP protocol research, updating the book to fully reflect the latest protocols and best practices. He first introduces TCP/IP’s core goals and architectural concepts, showing how they can robustly connect diverse networks and support multiple services running concurrently. Next, he carefully explains Internet addressing in both IPv4 and IPv6 networks. Then, he walks through TCP/IP’s structure and function from the bottom up: from link layer protocols–such as Ethernet and Wi-Fi–through network, transport, and application layers. Fall thoroughly introduces ARP, DHCP, NAT, firewalls, ICMPv4/ICMPv6, broadcasting, multicasting, UDP, DNS, and much more. He offers extensive coverage of reliable transport and TCP, including connection management, timeout, retransmission, interactive data flow, and congestion control. Finally, he introduces the basics of security and cryptography, and illuminates the crucial modern protocols for protecting security and privacy, including EAP, IPsec, TLS, DNSSEC, and DKIM. Whatever your TCP/IP experience, this book will help you gain a deeper, more intuitive understanding of the entire protocol suite so you can build better applications and run more reliable, efficient networks.
Published by: Addison-Wesley Professional | Publication date: 11/08/2011Kindle book details: Kindle Edition, 1060 pages
The “Bible” for Rails Development: Fully Updated for Rails 5 “When I read The Rails Way for the first time, I felt like I truly understood Rails for the first time.” –Steve Klabnik, Rails contributor and mentor The Rails™ 5 Way is the comprehensive, authoritative reference guide for professionals delivering production-quality code using modern Ruby on Rails. Obie Fernandez illuminates the entire Rails 5 API, its most powerful idioms, design approaches, and libraries. He presents new and updated content on Action Cable, RSpec 3.4, Turbolinks 5.0, the Attributes API, and many other enhancements, both major and subtle. Through detailed code examples, you’ll dive deep into Ruby on Rails, discover why it’s designed as it is, and learn to make it do exactly what you want. Proven in thousands of production systems, the knowledge in this book will maximize your productivity and help you build more successful solutions.
- Build powerful, scalable, REST-compliant back-end services
- Program complex program flows using Action Controller
- Represent models, relationships, and operations in Active Record, and apply advanced Active Record techniques
- Smoothly evolve database schema via Migrations
- Craft front-ends with ActionView and the Asset Pipeline
- Optimize performance and scalability with caching and Turbolinks 5.0
- Improve your productivity using Haml HTML templating
- Secure your systems against attacks like SQL Injection, XSS, and XSRF
- Integrate email using Action Mailer
- Enable real-time, websockets-based browser behavior with Action Cable
- Improve responsiveness with background processing
- Build “API-only” back-end projects that speak JSON
- Leverage enhancements to Active Job, serialization, and Ajax support
Published by: Addison-Wesley Professional | Publication date: 11/22/2017Kindle book details: Kindle Edition, 1088 pages
Effective C++: 55 Specific Ways to Improve Your Programs and Designs (Addison-Wesley Professional Computing Series)
“Every C++ professional needs a copy of Effective C++. It is an absolute must-read for anyone thinking of doing serious C++ development. If you’ve never read Effective C++ and you think you know everything about C++, think again.”— Steve Schirripa, Software Engineer, Google “C++ and the C++ community have grown up in the last fifteen years, and the third edition of Effective C++ reflects this. The clear and precise style of the book is evidence of Scott’s deep insight and distinctive ability to impart knowledge.”— Gerhard Kreuzer, Research and Development Engineer, Siemens AG The first two editions of Effective C++ were embraced by hundreds of thousands of programmers worldwide. The reason is clear: Scott Meyers’ practical approach to C++ describes the rules of thumb used by the experts — the things they almost always do or almost always avoid doing — to produce clear, correct, efficient code. The book is organized around 55 specific guidelines, each of which describes a way to write better C++. Each is backed by concrete examples. For this third edition, more than half the content is new, including added chapters on managing resources and using templates. Topics from the second edition have been extensively revised to reflect modern design considerations, including exceptions, design patterns, and multithreading. Important features of Effective C++ include:
- Expert guidance on the design of effective classes, functions, templates, and inheritance hierarchies.
- Applications of new “TR1” standard library functionality, along with comparisons to existing standard library components.
- Insights into differences between C++ and other languages (e.g., Java, C#, C) that help developers from those languages assimilate “the C++ way” of doing things.
Published by: Addison-Wesley Professional | Publication date: 05/12/2005Kindle book details: Kindle Edition, 291 pages
The Complete Guide to Writing More Maintainable, Manageable, Pleasing, and Powerful Ruby Applications Ruby’s widely admired ease of use has a downside: Too many Ruby and Rails applications have been created without concern for their long-term maintenance or evolution. The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, which it thoroughly explains using simple and practical Ruby examples. Sandi Metz has distilled a lifetime of conversations and presentations about object-oriented design into a set of Ruby-focused practices for crafting manageable, extensible, and pleasing code. She shows you how to build new applications that can survive success and repair existing applications that have become impossible to change. Each technique is illustrated with extended examples, all downloadable from the companion Web site, poodr.info. The first title to focus squarely on object-oriented Ruby application design, Practical Object-Oriented Design in Ruby will guide you to superior outcomes, whatever your previous Ruby experience. Novice Ruby programmers will find specific rules to live by; intermediate Ruby programmers will find valuable principles they can flexibly interpret and apply; and advanced Ruby programmers will find a common language they can use to lead development and guide their colleagues. This guide will help you
- Understand how object-oriented programming can help you craft Ruby code that is easier to maintain and upgrade
- Decide what belongs in a single Ruby class
- Avoid entangling objects that should be kept separate
- Define flexible interfaces among objects
- Reduce programming overhead costs with duck typing
- Successfully apply inheritance
- Build objects via composition
- Design cost-effective tests
- Solve common problems associated with poorly designed Ruby code
Published by: Addison-Wesley Professional | Publication date: 09/05/2012Kindle book details: Kindle Edition, 273 pages
For more than twenty years, serious C programmers have relied on one book for practical, in-depth knowledge of the programming interfaces that drive the UNIX and Linux kernels: W. Richard Stevens’ Advanced Programming in the UNIX® Environment . Now, once again, Rich’s colleague Steve Rago has thoroughly updated this classic work. The new third edition supports today’s leading platforms, reflects new technical advances and best practices, and aligns with Version 4 of the Single UNIX Specification. Steve carefully retains the spirit and approach that have made this book so valuable. Building on Rich’s pioneering work, he begins with files, directories, and processes, carefully laying the groundwork for more advanced techniques, such as signal handling and terminal I/O. He also thoroughly covers threads and multithreaded programming, and socket-based IPC. This edition covers more than seventy new interfaces, including POSIX asynchronous I/O, spin locks, barriers, and POSIX semaphores. Most obsolete interfaces have been removed, except for a few that are ubiquitous. Nearly all examples have been tested on four modern platforms: Solaris 10, Mac OS X version 10.6.8 (Darwin 10.8.0), FreeBSD 8.0, and Ubuntu version 12.04 (based on Linux 3.2). As in previous editions, you’ll learn through examples, including more than ten thousand lines of downloadable, ISO C source code. More than four hundred system calls and functions are demonstrated with concise, complete programs that clearly illustrate their usage, arguments, and return values. To tie together what you’ve learned, the book presents several chapter-length case studies, each reflecting contemporary environments. Advanced Programming in the UNIX® Environment has helped generations of programmers write code with exceptional power, performance, and reliability. Now updated for today’s systems, this third edition will be even more valuable.
Published by: Addison-Wesley Professional | Publication date: 06/10/2013Kindle book details: Kindle Edition, 1013 pages
With the same insight and authority that made their book The Unix Programming Environment a classic, Brian Kernighan and Rob Pike have written The Practice of Programming to help make individual programmers more effective and productive. The practice of programming is more than just writing code. Programmers must also assess tradeoffs, choose among design alternatives, debug and test, improve performance, and maintain software written by themselves and others. At the same time, they must be concerned with issues like compatibility, robustness, and reliability, while meeting specifications. The Practice of Programming covers all these topics, and more. This book is full of practical advice and real-world examples in C, C++, Java, and a variety of special-purpose languages. It includes chapters on:
- debugging: finding bugs quickly and methodically
- testing: guaranteeing that software works correctly and reliably
- performance: making programs faster and more compact
- portability: ensuring that programs run everywhere without change
- design: balancing goals and constraints to decide which algorithms and data structures are best
- interfaces: using abstraction and information hiding to control the interactions between components
- style: writing code that works well and is a pleasure to read
- notation: choosing languages and tools that let the machine do more of the work
Published by: Addison-Wesley Professional | Publication date: 02/09/1999Kindle book details: Kindle Edition, 270 pages
Published by: Addison-Wesley Professional | Publication date: 09/27/2016Kindle book details: Kindle Edition, 688 pages
The Definitive Refactoring Guide, Fully Revamped for Ruby With refactoring, programmers can transform even the most chaotic software into well-designed systems that are far easier to evolve and maintain. What’s more, they can do it one step at a time, through a series of simple, proven steps. Now, there’s an authoritative and extensively updated version of Martin Fowler’s classic refactoring book that utilizes Ruby examples and idioms throughout–not code adapted from Java or any other environment. The authors introduce a detailed catalog of more than 70 proven Ruby refactorings, with specific guidance on when to apply each of them, step-by-step instructions for using them, and example code illustrating how they work. Many of the authors’ refactorings use powerful Ruby-specific features, and all code samples are available for download. Leveraging Fowler’s original concepts, the authors show how to perform refactoring in a controlled, efficient, incremental manner, so you methodically improve your code’s structure without introducing new bugs. Whatever your role in writing or maintaining Ruby code, this book will be an indispensable resource. This book will help you
- Understand the core principles of refactoring and the reasons for doing it
- Recognize “bad smells” in your Ruby code
- Rework bad designs into well-designed code, one step at a time
- Build tests to make sure your refactorings work properly
- Understand the challenges of refactoring and how they can be overcome
- Compose methods to package code properly
- Move features between objects to place responsibilities where they fit best
- Organize data to make it easier to work with
- Simplify conditional expressions and make more effective use of polymorphism
- Create interfaces that are easier to understand and use
- Generalize more effectively
- Perform larger refactorings that transform entire software systems and may take months or years
- Successfully refactor Ruby on Rails code
Published by: Addison-Wesley Professional | Publication date: 10/15/2009Kindle book details: Kindle Edition, 480 pages