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Heroic Programming

https://www.kobo.com/us/en/ebook/heroic-programming...
Claire's programming skills would be an asset to any company, but her current agency can only exploit her. Management demands unpaid overtime, HR ignores her sexual harassment complaints, and now someone's thwarting her work! Claire reaches deep within herself to bring her problems-and her tormentors-down to size.

Illicit Programming

https://www.kobo.com/us/en/ebook/illicit-programming...
Illicit Programming

Nonserial Dynamic Programming

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Nonserial Dynamic Programming

Efficient Memory Programming

https://www.kobo.com/us/en/ebook/efficient-memory-programmin...
This unique guide for programmers offers a detailed look at how PCs handle memory at the hardware, software, and application levels, and shows how to create efficient code that results in faster-running programs.

Nonlinear Programming

https://www.kobo.com/us/en/ebook/nonlinear-programming-2...
This book is an introduction to nonlinear programming, written for students from the fields of applied mathematics, engineering, and economy. It deals with theoretical foundations as well as solution methods, beginning with the classical procedures and reaching up to "modern" methods. Several examples, exercises with detailed solutions and applications are provided, making the text adequate for individual studies.

Understanding Programming Languages

https://www.kobo.com/us/en/ebook/understanding-programming-l...
A comprehensive look at the design elements of programming languages. It will enable the developers, managers and architects to compre programming languages using the listed design elements to decide which language is the best suited to the solution being developed. It covers over 75 elements of programming languages. http://bit. ly/aB7dkb

Probabilistic Programming

https://www.kobo.com/us/en/ebook/probabilistic-programming...
Probabilistic Programming discusses a high-level language known as probabilistic programming. This book consists of three chapters. Chapter I deals with "wait-and-see problems that require waiting until an observation is made on the random elements, while Chapter II contains the analysis of decision problems, particularly of so-called two-stage problems. The last chapter focuses on "chance constraints, such as constraints that are not expected to be always satisfied, but only in a proportion of cases or "with given probabilities. This text specifically deliberates the decision regions for optimality, probability distributions, Kall's Theorem, and two-stage programming under uncertainty. The complete problem, active approach, quantile rules, randomized decisions, and nonzero order rules are also covered. This publication is suitable for developers aiming to define and automatically solve probability models.

IBM 1401 Programming Systems

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This is an anonymously written work that despite its age continues to be widely read today

Java Programming

https://www.kobo.com/us/en/ebook/java-programming-5...
Java Programming for Beginners is a reference guide for quickly learning Java. It covers the basic elements including some object oriented concepts. It introduces basic applet construction and deployment.

Programming Interactivity

https://www.kobo.com/us/en/ebook/programming-interactivity...
Ready to create rich interactive experiences with your artwork, designs, or prototypes? This is the ideal place to start. With this hands-on guide, you'll explore several themes in interactive art and design-including 3D graphics, sound, physical interaction, computer vision, and geolocation-and learn the basic programming and electronics concepts you need to implement them. No previous experience is necessary. You'll get a complete introduction to three free tools created specifically for artists and designers: the Processing programming language, the Arduino microcontroller, and the openFrameworks toolkit. You'll also find working code samples you can use right away, along with the background and technical information you need to design, program, and build your own projects. Learn cutting-edge techniques for interaction design from leading artists and designersLet users provide input through buttons, dials, and other physical controlsProduce graphics and animation, including 3D images with OpenGLUse sounds to interact with users by providing feedback, input, or an element they can controlWork with motors, servos, and appliances to provide physical feedbackTurn a user's gestures and movements into meaningful input, using Open CV

Beginning Programming

https://www.kobo.com/us/en/ebook/beginning-programming-1...
Basic computer programming can be intimidating to anyone who has ever attempted to write their first line of code. Idiot's Guides: Basic Programming takes the fear out of learning programming by teaching readers the basics of programming with Python, an open-source (free) environment which is considered one of the easiest languages to learn for beginners, Python has consistent syntax, a solid standardized library, and a simplicity that isn't always present in other languages. Readers will learn not only the "how" of programming but the "why" so that they not only know how to write code, but why that code works, and how it relates to other languages and forms of programming. Readers will learn how to program through simple projects that help them to learn how basic programming works, while encouraging them to be creative and enabling them to see the tangible results of their coding.

Clojure Reactive Programming

https://www.kobo.com/us/en/ebook/clojure-reactive-programmin...
If you are a Clojure developer who is interested in using Reactive Programming to build asynchronous and concurrent applications, this book is for you. Knowledge of Clojure and Leiningen is required. Basic understanding of ClojureScript will be helpful for the web chapters, although it is not strictly necessary.

Linux Sound Programming

https://www.kobo.com/us/en/ebook/linux-sound-programming...
Program audio and sound for Linux using this practical, how-to guide. You will learn how to use DSPs, sampled audio, MIDI, karaoke, streaming audio, and more. Linux Sound Programming takes you through the layers of complexity involved in programming the Linux sound system. You'll see the large variety of tools and approaches that apply to almost every aspect of sound. This ranges from audio codecs, to audio players, to audio support both within and outside of the Linux kernel. What You'll Learn Work with sampled audio Handle Digital Signal Processing (DSP) Gain knowledge of MIDI Build a Karaoke-like application Handle streaming audio Who This Book Is ForExperienced Linux users and programmers interested in doing multimedia with Linux.

Bayesian Programming

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Probability as an Alternative to Boolean LogicWhile logic is the mathematical foundation of rational reasoning and the fundamental principle of computing, it is restricted to problems where information is both complete and certain. However, many real-world problems, from financial investments to email filtering, are incomplete or uncertain in nature. Probability theory and Bayesian computing together provide an alternative framework to deal with incomplete and uncertain data. Decision-Making Tools and Methods for Incomplete and Uncertain DataEmphasizing probability as an alternative to Boolean logic, Bayesian Programming covers new methods to build probabilistic programs for real-world applications. Written by the team who designed and implemented an efficient probabilistic inference engine to interpret Bayesian programs, the book offers many Python examples that are also available on a supplementary website together with an interpreter that allows readers to experiment with this new approach to programming. Principles and Modeling Only requiring a basic foundation in mathematics, the first two parts of the book present a new methodology for building subjective probabilistic models. The authors introduce the principles of Bayesian programming and discuss good practices for probabilistic modeling. Numerous simple examples highlight the application of Bayesian modeling in different fields. Formalism and AlgorithmsThe third part synthesizes existing work on Bayesian inference algorithms since an efficient Bayesian inference engine is needed to automate the probabilistic calculus in Bayesian programs. Many bibliographic references are included for readers who would like more details on the formalism of Bayesian programming, the main probabilistic models, general purpose algorithms for Bayesian inference, and learning problems. FAQsAlong with a glossary, the fourth part contains answers to frequently asked questions. The authors compare Bayesian programming and possibil

Programming

https://www.kobo.com/us/en/ebook/programming...
An Introduction to Programming by the Inventor of C++ Preparation for Programming in the Real World The book assumes that you aim eventually to write non-trivial programs, whether for work in software development or in some other technical field. Focus on Fundamental Concepts and Techniques The book explains fundamental concepts and techniques in greater depth than traditional introductions. This approach will give you a solid foundation for writing useful, correct, maintainable, and efficient code. Programming with Today's C++ (C++11 and C++14) The book is an introduction to programming in general, including object-oriented programming and generic programming. It is also a solid introduction to the C++ programming language, one of the most widely used languages for real-world software. The book presents modern C++ programming techniques from the start, introducing the C++ standard library and C++11 and C++14 features to simplify programming tasks. For Beginners-And Anyone Who Wants to Learn Something New The book is primarily designed for people who have never programmed before, and it has been tested with many thousands of first-year university students. It has also been extensively used for self-study. Also, practitioners and advanced students have gained new insight and guidance by seeing how a master approaches the elements of his art. Provides a Broad View The first half of the book covers a wide range of essential concepts, design and programming techniques, language features, and libraries. Those will enable you to write programs involving input, output, computation, and simple graphics. The second half explores more specialized topics (such as text processing, testing, and the C programming language) and provides abundant reference material. Source code and support supplements are available from the author's website.

Android Programming

https://www.kobo.com/us/en/ebook/android-programming-1...
Unleash the power of the Android OS and build the kinds of brilliant, innovative apps users love to use If you already know your way around the Android OS and can build a simple Android app in under an hour, this book is for you. If you're itching to see just how far you can push it and discover what Android is really capable of, it's for you. And if you're ready to learn how to build advanced, intuitive, innovative apps that are a blast to use, this book is definitely for you. From custom views and advanced multi-touch gestures, to integrating online web services and exploiting the latest geofencing and activity recognition features, ace Android developer, Erik Hellman, delivers expert tips, tricks and little-known techniques for pushing the Android envelope so you can: Optimize your components for the smoothest user experience possible Create your own custom Views Push the boundaries of the Android SDK Master Android Studio and Gradle Make optimal use of the Android audio, video and graphics APIs Program in Text-To-Speech and Speech Recognition Make the most of the new Android maps and location API Use Android connectivity technologies to communicate with remote devices Perform background processing Use Android cryptography APIs Find and safely use hidden Android APIs Cloud-enable your applications with Google Play Services Distribute and sell your applications on Google Play Store Learn how to unleash the power of Android and transform your apps from good to great in Android Programming: Pushing the Limits.

Java Programming

https://www.kobo.com/us/en/ebook/java-programming-24-hour-tr...
Quick and painless Java programming with expert multimedia instruction Java Programming 24-Hour Trainer, 2nd Edition is your complete beginner's guide to the Java programming language, with easy-to-follow lessons and supplemental exercises that help you get up and running quickly. Step-by-step instruction walks you through the basics of object-oriented programming, syntax, interfaces, and more, before building upon your skills to develop games, web apps, networks, and automations. This second edition has been updated to align with Java SE 8 and Java EE 7, and includes new information on GUI basics, lambda expressions, streaming API, WebSockets, and Gradle. Even if you have no programming experience at all, the more than six hours of Java programming screencasts will demonstrate major concepts and procedures in a way that facilitates learning and promotes a better understanding of the development process. This is your quick and painless guide to mastering Java, whether you're starting from scratch or just looking to expand your skill set. Master the building blocks that go into any Java project Make writing code easier with the Eclipse tools Learn to connect Java applications to databases Design and build graphical user interfaces and web applications Learn to develop GUIs with JavaFX If you want to start programming quickly, Java Programming 24-Hour Trainer, 2nd Edition is your ideal solution.

Programming Grails

https://www.kobo.com/us/en/ebook/programming-grails...
Dig deeper into Grails architecture and discover how this application framework works its magic. Written by a core developer on the Grails team, this practical guide takes you behind the curtain to reveal the inner workings of its 2.0 feature set. You'll learn best practices for building and deploying Grails applications, including performance, security, scaling, tuning, debugging, and monitoring. Understand how Grails integrates with Groovy, Spring, Hibernate, and other JVM technologies, and learn how to create and use plugins to augment your application's functionality. Once you know how Grails adds behavior by convention, you can solve problems more easily and develop applications more intuitively. Write simpler, more powerful code with the Groovy languageManage persistence in Grails, using Hibernate or a NoSQL datastoreLearn how Grails uses Spring's functionality and optional modulesDiscover how Hibernate handles details for storing and retrieving dataIntegrate technologies for messaging, mail, creating web services, and other JEE technologiesBypass convention and configure Grails manuallyLearn a general approach to upgrading applications and pluginsUse Grails to develop and deploy IaaS and PaaS applications

Cam Programming Techniques

https://www.kobo.com/us/en/ebook/cam-programming-techniques...
This book is a compilation of techniques, by the master in NC machining during 30 years of involvement in NC machining. There are unlimited ways to produce parts with metal removing processes. The purpose of this book was helped people working in CNC machining, machinist and special for (C)NC programmers. In fact, by implementing these techniques, the effort expended in developing the average program may increase. The reason for developing the manual was to: Provide entry level NC programmers with concentrated volumes of machining techniques that would normally require years to acquire. Help the programmer (either entry level or experienced) with diagnosing and finding solutions to complex: machining problems. Provide an array of cost effective techniques that will help the programmer to produce cosmetically acceptable close tolerance parts, with minimum problems and machine time, while expending less proofing effort.

Lumen Programming Guide

https://www.kobo.com/us/en/ebook/lumen-programming-guide...
Learn to write test-driven microservices, REST APIs, and web service APIs with PHP using the Lumen micro-framework, from the now popular Laravel family. This book shows you how testing APIs can help you write bullet-proof web application services and microservices. In the Lumen Programming Guide you will learn how to use Lumen-a micro-framework by Laravel-to write bullet-proof APIs. Lumen helps you write productive, maintainable APIs using modern application design. You will learn how to write fully-tested APIs and understand essential Lumen concepts used to build a solid foundation for writing API projects. What You Will Learn Maintain your API's database structure through built-in database migrations Write tests with factory data in a test database Respond with consistent data output in JSON Deal with PHP exceptions by using JSON responses Create, read, update, and delete REST resources Represent model associations in API responses Build a solid foundation for writing tests with PHPUnit and Mockery Validate data Who This Book Is ForPHP developers with no Laravel experience. Only a basic understanding of HTTP and writing PHP applications is needed to get started.
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